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Apartment Turning into an Underwater World VFX Breakdown

A 10-second before-and-after VFX breakdown prompt where a plain studio apartment turns into an underwater world with a whale, made with Kling 4.0.

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PromptApartment Turning into an Underwater World VFX Breakdown
Kling 4.0

How to use this prompt

  1. Copy the full prompt above.
  2. Open a platform that supports Kling 4.0, such as Wizstar, and paste the prompt in.
  3. Swap the subject, style, or details to fit your idea, then generate.

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Five Cinematic Tests of Portraits Coffee Watches Cars and Dance

@sebatheepan· 15.7K

Cinematic medium shot of @[Your Reference Asset] walking through a bustling outdoor spice market in Marrakech at golden hour. Warm sunlight catches the side of the face, realistic skin texture with visible pores and natural micro-expressions. The subject pauses, turns slightly toward the camera, and exhales softly. Shallow depth of field, 50mm anamorphic lens.Close-up 35mm cinematic shot of a barista slowly pouring steamed oat milk from a stainless steel pitcher into a ceramic flat white mug. A crisp rosetta latte art pattern emerges smoothly on the crema surface. Fluid dynamics with natural liquid tension, no morphing, no spills, soft morning backlight hitting the rising steam. Macro profile shot: A watchmaker using fine steel tweezers to place a tiny brass gear into the exposed mechanical balance wheel of a luxury wristwatch. Steady hand movement, macro depth of field, sharp metallic reflections, gear teeth meshing cleanly into the mechanism, dust particles floating in the studio light. Dynamic continuous tracking shot: The camera orbits 180 degrees around a cyber-coupe driving through a rain-slicked Tokyo alleyway at night, transitioning from a low front-bumper angle to a high rear-quarter view. Neon reflections stretch across wet asphalt and chrome body panels. Anamorphic lens flare, photorealistic rain streaks, cinematic 24fps motion blur. Full-body dynamic tracking shot of a contemporary dancer performing an explosive turn in a dimly lit concrete warehouse. Wearing a flowing, heavy silk crimson cape that billows and folds aerodynamically around the body. Dramatic volumetric spotlight from above, high-speed shutter look, crisp textile weave, physical weight and drape without clipping through limbs.

Replace Person Described By Position And Clothing With The Man

@make_influencer· 7.1K

replace [person described by position and clothing] with the man in the image. keep his exact motion, gestures, mouth movement and timing. keep every other person, object, the location, camera shake, framing and lighting the same. no text. kling 3.0 omni (cheaper, about $0.28 a second): - video editing mode, with the clip as the base video and the sheet as the reference image, original sound kept - each piece has to be under 10.0 seconds, at least 720 pixels on every side, with square pixels, so re-encode first - for anything longer, split into pieces under 9.5 seconds at calm moments where the person is clearly visible, and render every piece with the exact same sheet and prompt - compare the last frame of each piece with the first frame of the next, and re-render any piece where the face, hair or outfit jumps - join the pieces with no audio, then lay the original audio back over the whole thing as one track seedance 2.5 (premium, about $0.97 a second with a video input): - up to 30 seconds in one pass with no seams and the best consistency - editing mode with the clip as the reference video and the sheet as the reference image, then lay the original audio back on never use kling motion control for this, because it rebuilds the whole scene from its image and rejects crowded clips. never use gemini omni edit mode either, because it blocks any video with a real person in it </render> <check> - make a contact sheet of the finished video and look at every frame - re-render once if the signature feature morphs, anyone except the target changes, text appears that wasn't there, or hands melt at a key moment - never do more than 2 render attempts without asking me </check> <post> - caption in my language, deadpan, in character, under 6 words, never explaining the joke - tag the person replaced and the original creator, because that's how the original artist ends up seeing it - turn on instagram's ai label for the post and the profile, since unlabelled ai accounts lose reach - fresh clips go out while the original is still inside its week, and evergreen clips go out at the account's best hour - first comment from the account is "follow for more" or the catchphrase - never launch or promote a token, and never imply the original person endorsed the character </post> <learn> - log every post with the lane, scores, render option, cost, and plays at 24 and 72 hours - the next time you run, scrape the account first and fill those columns in - after 10 posts, compare plays against each score and each lane, shift the weighting toward whatever actually predicted views, and write down what changed </learn> <honesty> - only put numbers on screen or in captions that you scraped or measured - mark anything you guessed rather than measured - if no clip passes the gate today, say so instead of forcing a weak one </honesty> <deliverables> - the final mp4 at the source resolution, with the original audio - the reference sheet - a short note on why this clip won and why the runners-up lost - the caption, tags and posting time - total spend, and anything a human should still check </deliverables> ```

Replace The Dog With The Small Dinosaur From The

@shikoba_86· 3.5K

Replace the dog with the small dinosaur from the reference image. It runs, catches the yellow ball in its mouth and drops it at Friend B's feet, with the same path, timing and actions as the dog. Friend B pets it in the last shot. Keep everything else unchanged.

Female Android Awakening in a Robotics Laboratory

@Alin_Reaper05· 1.2K

Ultra-realistic cinematic close-up of an elegant female android awakening inside a sterile futuristic laboratory, intricate chrome machinery unfolding around her skull like mechanical petals, dozens of articulated robotic arms reconnecting cables and neural interfaces, tiny red status lights pulsing beneath translucent skin, her glowing crimson eyes slowly focusing on the camera, subtle breathing motion, micro facial expressions, hydraulic pistons moving naturally, camera slowly dollies forward while orbiting around her face, shallow depth of field, realistic reflections on polished metal, volumetric laboratory haze, physically accurate motion, seamless mechanical animation, high-end sci-fi film realism 😉

Coastal Image Keyframe Transformation

@shikoba_86· 1.1K

Use the start image as the exact opening frame and preserve the identity of the coastal location: the rocky shoreline, narrow sandy beach, curved dirt path on the right, calm bay, wooden posts in the foreground water, small pier in the distance, and the large rock wall on the far side of the cove.Build a multi-shot scene that begins in quiet stillness and then pushes the same location into its opposite extreme. Opening: the sea is calm, the air is still, and the scene feels cold and quiet at dusk. Then the weather begins to shift. Wind rises across the shoreline. The water becomes rougher. Dark storm clouds roll in over the bay. Rain begins falling and waves crash harder against the rocks and beach. From the sea, a monstrous humanoid figure slowly emerges from the stormy water. It first appears at a distance, partially obscured by rain, sea spray and waves, then continues walking toward the shore with heavy deliberate steps. Structure the scene as a multishot sequence: 1. Wide establishing shot of the calm coast. 2. Environmental shot as the storm takes over. 3. Medium-long shot of the figure appearing from the sea. 4. Closer dramatic shot as the creature walks through the waves. 5. Final wide or medium-wide shot as it approaches the beach. Keep the geography of the original location coherent throughout the sequence. Sound: rising wind, distant thunder, rain, crashing waves and heavy water movement around the creature. No background music. No captions.

Infinite Sky Surreal Cinematic

@bmx_ai13· 912

CRITICAL: Perfect character continuity across every shot. One lone athletic man, bare-chested, simple dark charcoal athletic shorts, barefoot, short dark hair, lean defined build, same body and hair in every frame. No wings, no superhero suit, no costume, no visible technology. Anatomy stays correct at all times: two arms, two legs, no extra limbs, no warped or floating body parts, no sudden pose changes.SUBJECT LOCK: The man is 30s, athletic, natural muscle definition, tanned skin with visible pores and subtle sweat sheen. Dark charcoal shorts only. Hair and shorts react naturally to wind in every shot. WORLD PLATE: A tiny grassy cliff floats impossibly high above an endless ocean of dense volumetric silver-white clouds thousands of meters below. Gigantic pale twisted cable-like structures stretch across the cloudscape and vanish into infinity. A colossal luminous planetary ring system crosses the sky diagonally, filled with countless bright parallel streaks catching sunlight. Massive distant floating rock formations sit partially silhouetted in the sky. Clear blue upper atmosphere, brilliant sunlight, realistic aerial haze, strong atmospheric perspective. The structures feel physically present and real, never abstract or psychedelic. PALETTE: Cool blue sky, soft silver-white clouds, muted natural green grass, dark charcoal shorts, bright white ring highlights. Realistic sunlight with deep shadows and true highlights. Slight dreamy softness while textures stay sharp and photoreal. SHOT 1 (0-3s): Wide cinematic rear shot, low angle. The man stands at the edge of the grassy plateau facing the impossible cloud world, his long shadow stretching behind him. After a brief still moment he bursts into a run toward the cliff edge. The camera tracks smoothly behind and low to the grass, building speed with him. Accurate foot contact, real momentum and body weight, grass blades bending under each step. Giant celestial structures dominate the background. SHOT 2 (3-5s): He reaches the edge and launches forward into empty space. The camera follows the leap as the ground vanishes beneath him. It begins as a real human dive, arms extending naturally, then eases into a smooth horizontal glide. Reveal the enormous vertical depth of the clouds below him. SHOT 3 (5-9s): Cut to a dramatic fast side-profile tracking close shot. He flies rapidly just above the cloud tops. Wind pushes across his body and hair, muscles subtly reacting to the airflow. One colossal twisted structure passes overhead, emphasizing scale and speed. Clouds streak beneath him with strong parallax, sunlight flashing across his skin, realistic motion blur. SHOT 4 (9-15s): Epic rear pursuit shot, centered composition. The camera follows directly behind him as he flies deeper into the surreal world. Two gigantic twisted pathways stretch forward on either side of him. Far ahead the luminous rings rise across the entire sky while a huge dark floating rock formation hangs overhead. Slowly pull the camera wider as he becomes smaller against the vast scale. Final beat: he continues toward the brilliant horizon, arms slightly open, surrounded by clouds and celestial architecture. CAMERA: Smooth cinematic tracking only, no handheld shake. Grounded low-angle tracking, then wide aerial perspective, then fast side-profile tracking, then centered rear chase. Strong foreground-to-background parallax. MOTION: Flight is smooth and aerodynamic, controlled and human, never stiff or superhero-like. Hair, clouds and atmospheric particles react naturally to strong high-altitude wind. SOUND BED: Diegetic and atmospheric only, no dialogue. Quiet high-altitude wind and distant ambience at open. Footsteps accelerate across grass. A powerful wind rush hits at the leap. During flight build layered deep air movement, subtle cinematic bass and expansive melodic progressive-trance energy. Close on an uplifting atmospheric swell as he disappears into the infinite landscape. LAST FRAME: The man small in the center of the frame flying toward the bright horizon, arms slightly open, clouds and twisted structures on both sides, luminous rings above. No on-screen text, no subtitles, no logos, no watermarks, no UI elements, no branding of any kind.

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