Kling 4.0 Dialogue & Story Prompts 11 prompts

Kling 4.0 dialogue prompts where the scene is driven by what people say: two-person conversations, sitcom beats, a rap to a reference track and photoreal multi-shot scenes. They show how to write lines, who says them and when the camera cuts.

By@towya_aillust·
View full prompt & copy Cinematic live-action fantasy dialogue scene inside a dim medieval harbor warehouse.Use this exact shot composition as the basis: Liliana is kneeling beside the injured husband and treating his wound at close range. The husband is sitting on the floor, leaning against rough old wooden boards. Liliana is focused on first aid, gently pressing cloth and herbs against his chest wound while listening carefully. The husband looks tired, injured, and uneasy, but conscious and able to speak. Characters: リリアナ / Liliana Liliana is a young elf girl with pale blonde twin-tail hair tied with sage-green ribbons, long pointed ears, large green eyes, and a gentle but serious expression. She wears an elegant sage-green dress with ivory lace details. She cannot use magic and is treating the wound with practical herbs, cloth, and first-aid knowledge. Injured Husband The husband is a middle-aged harbor worker with a weathered face, short dark hair graying at the temples, trimmed stubble, and tired blue-gray eyes. He wears an off-white linen shirt and a worn dark brown leather vest. He is injured but stable. Scene tone: Quiet, intimate, and tense. The battle is already over. This is a calm investigative conversation immediately after rescue. The warehouse background should feel dark, old, wooden, and grounded, with soft natural light and a realistic live-action fantasy atmosphere. Action: Liliana continues treating the husband’s wound throughout the conversation. Her hands remain busy with cloth and herbs while she speaks. The husband answers between breaths, occasionally glancing down or away as he remembers what happened. Keep the acting natural and restrained, not theatrical. Liliana should sound concerned and attentive. The husband should sound tired, serious, and slightly shaken. Dialogue: Liliana: 「何があったの?」 Husband: 「昨夜……見たことのない荷物が運び込まれたんだ。」 Husband: 「大きな箱だった。中から……音がしてた。」 Liliana: 「誰が運んできた?」 Husband: 「顔は見てない。よなかだった。」 Husband: 「港の連中じゃなかった。」 Husband: 「黒いマントの連中が、あの箱を運び込んだ。」 Performance notes: All spoken dialogue is in natural Japanese. No subtitles. No on-screen text. Lip sync should match the Japanese dialogue naturally. Liliana should maintain gentle eye contact when asking questions, then briefly return her gaze to the wound while continuing treatment. The husband should speak with fatigue and discomfort, pausing slightly between lines as if recalling the memory carefully. Camera: Single continuous medium close-up or tight two-shot. Keep the framing focused on Liliana and the husband. Subtle handheld micro-movement is allowed, but keep the shot stable and intimate. No major camera repositioning. Let the emotional focus stay on the exchange and the wound treatment. Visual style: Photorealistic live-action dark fantasy. Natural skin texture, realistic cloth, believable herbs and bandages, worn wood in the background, soft moody lighting, grounded medieval realism. No magic effects. No modern objects. No exaggerated anime reactions.
By@yourPlugAI·
View full prompt & copy [ENGINE DIRECTIVE]Generate a continuous 20-second hyper-realistic live-action sequence using Kling 4.0 Flash at 120fps ultra-realism in 16:9 widescreen format. Maintain 100% strict visual consistency with provided asset sheets: "Prosecutor Ji-hoon" (navy trench coat, silver watch) and "Prosecutor Eun-soo" (cream cashmere coat, gold earrings). Setting strictly follows "Gangnam Back-Alley Rain Shelter". Style: High-contrast chiaroscuro K-drama romance cinema, slow-motion breath drops, micro-expressions, razor-thin physical proximity, 5-second emotional beats. [AUDIO DIRECTIVE] MUSIC: Deep cello motif swelling over ambient typhoon downpour roar, building with a slow electronic heartbeat sub-bass. SOUND DESIGN: Deafening thunderclap, heavy rain drumming on acrylic canopy, coat fabric snapping, sharp intake of breath. [TIMELINE BREAKDOWN] 00:00 - 00:05 | THUNDERCLAP & EMERGENCY COAT SHIELD (HOOK) VISUAL: Sudden high-speed camera tracking down as lightning flashes across the wet brick alley walls. ACTION: A violent gust of wind and heavy rain bursts around the corner. Eun-soo stumbles backward as her cream coat snags on an rusty iron fixture. Ji-hoon reacts instantly—stepping forward, grabbing her waist, and pulling her flat against his chest under the narrow 2-foot canopy while throwing his navy trench coat over both their heads. DIALOGUE (JI-HOON): "움직이지 마요. 다 젖습니다." (Don't move. You'll get soaked.) SOUND: Sudden deafening THUNDERCLAP, heavy water splash, fabric tearing rustle, sharp breath gasp. 00:05 - 00:10 | MACRO HAND GRIP & HEARTBEAT PROXIMITY VISUAL: Extreme macro close-up shot with shallow depth of field focusing on Ji-hoon's hand holding the navy coat edge inches above Eun-soo's shoulder. ACTION: Ji-hoon’s gloved knuckles pull the coat tighter to shield her. Eun-soo’s hand presses flat against his lapel to steady her balance, her fingers twitching slightly as she feels his fast, steady heartbeat through the dark wool. DIALOGUE (EUN-SOO): "이 손... 놔주세요." (Release... your hand.) SOUND: Soft wool sliding sound, rhythmic sub-bass heartbeat pulse, rain drumming overhead. 00:10 - 00:15 | SLOW-MOTION BREATH & EYE CONTACT BREAK VISUAL: Low-angle tight two-shot tracking slowly upward under cyan neon rim light. ACTION: In speed-ramped slow motion, warm breath forms visible vapor condensation between their lips. Ji-hoon’s jaw visibly clenches. Eun-soo looks up, locking eyes with him at razor-thin distance before breaking eye contact to glance down at his lips. DIALOGUE (JI-HOON): "놓으면, 그쪽이 빗속으로 떨어집니다." (If I let go, you fall out into the rain.) SOUND: Deep cello swell, isolated breath exhale in slow motion, ambient water curtain roar. 00:15 - 00:20 | AMBER LIGHT SHIFT & SLIDING FOOTING VISUAL: Profile tracking shot following Eun-soo trying to adjust her high heels on the wet brick ledge. ACTION: Eun-soo shifts her weight, her knee lightly brushing against his leg inside the tight canopy space. The background neon sign flickers from red to warm cyan, illuminating their unyielding eye contact as Ji-hoon lowers his head a fraction of an inch closer. DIALOGUE (EUN-SOO): "검사님... 너무 가깝습니다." (Prosecutor... you're too close.) SOUND: Heel clicking on wet brick, high-pitched neon flicker buzz, rising orchestral string chord.
By@TheRogueA1·
View full prompt & copy 26-second continuous cinematic sequence, photoreal, film grain, dynamic camera, seamless magical transitions between worlds. Dialogue in English, lip-synced.CHARACTERS: Eve @Image1, dark brown shoulder-length hair, mustard cable-knit jumper, blue jeans, brown Chelsea boots. Demon Eve @Image2, red-skinned demon with black curved horns, leathery wings folded behind her, spiked tail, black leather armour. Eve's voice: low, dry, deadpan female voice with a natural British accent. Demon Eve's voice: husky, gravelly, slightly resonant female voice, unimpressed. 0-6s: LIVING ROOM @Image3, cosy late-afternoon lamplight, Halloween pumpkin glowing on the windowsill. Medium-wide shot facing the sofa. Eve sits on the left of the sofa with a silver MacBook Pro on her lap, typing. Demon Eve sits on the right, wings tucked, tail curled over the armrest, staring blankly ahead at a TV just off camera, its flicker on her face. Eve suddenly stops typing, gasps, eyes wide at the screen, and says: "Eve, Kling 4.0 just came out." Demon Eve slowly turns her head towards her, deadpan, and says: "Do it." 6-8s: Close on Eve's hands typing fast and hitting enter. The laptop screen erupts with bright light, a swirling vortex pulls Eve forward, her hair whipping, and she is sucked headfirst into the screen. Camera pushes through the screen after her. 8-13s: DARK FANTASY BATTLEFIELD, ash and embers, stormy sky. Eve is now the necromancer @Image4: black hooded cloak, dark plate armour with bone details and skulls, holding a staff topped with a skull with glowing blue eyes. Horned demon monsters charge in. She slams the staff into the ground, releasing a huge circular shockwave of blue spectral energy that blasts the demons off their feet. Beside her, her skeleton minion @Image5, bronze skeleton in a tattered coat and boots, swings a rusty sword and cuts down demons one after another. The last demon collapses into ash. 13-18s: A beam of light yanks Eve straight up into the sky; mid-air she transforms in a burst of light into the caped hero suit from @Image6, long blonde hair, blue suit, red cape, red skirt, red boots. She flies fast above a modern high-rise city at golden hour, banking left and right between glass skyscrapers, cape snapping, camera chasing behind her. She pitches downward and dives towards the ground. 18-22s: She slams down in a ruined war zone, dust and debris blasting outward, and in the impact flash transforms into the futuristic soldier @Image7: white-silver ponytail, dark tactical armour, cargo trousers, combat boots. She raises a futuristic rifle and fires bright bursts at armoured enemy soldiers advancing through smoke, dropping them one by one. Behind her, on a crumbling window ledge, a tiny potted cactus sits untouched in the chaos. 22-23s: The last enemy falls. The light vortex grabs her again and pulls her up and away, blur of colour. 23-26s: BACK IN THE LIVING ROOM @Image3. Eve @Image1, back in her mustard jumper, is shot out of the laptop screen and thumps back onto the sofa, hair messy, laptop on her lap. She stares straight ahead, completely stunned, eyes wide, mouth slightly open. Demon Eve looks at her with a raised eyebrow and says: "So?" Eve slowly turns her head to Demon Eve and says: "That was fucking awesome." Hold on the two of them. NEGATIVE: extra limbs, morphing faces, identity drift between characters, Demon Eve losing horns or wings, logos or text on screen, subtitles, watermark, blurry faces, duplicate characters, laptop disappearing, cartoon style
By@AI__TSUBAKI·
View full prompt & copy 20-second cinematic multi-shot scene, 16:9, ultra high definition, crisp fine detail, the mood of a quiet Japanese independent art film. Shot on 35mm film, Fujifilm Eterna look: muted, desaturated cyan-blue palette, overcast gray sky, cold gray-blue sea, pale soft skin tones, slightly lifted shadows, low contrast, fine grain. Late summer on the coast of the Sea of Japan, cloudy and windy, a small, quiet seaside town.Style: slow, restrained, observational. Mostly static camera and long takes, very few cuts. Emotions are held back — no crying, no big reactions, only small glances and pauses. Rule-of-thirds composition with wide negative space of sea and sky.Dialogue is in English, spoken by Japanese women with a soft, natural Japanese accent, quietly and hesitantly, with long pauses. Diegetic sound only, no music. Subtitles: burned-in bilingual film subtitles, like a festival print of an art film. Two lines, centered in the lower part of the frame, well inside the safe area: English on the top line, Japanese on the bottom line. Clean, thin, small white sans-serif type, with a very subtle soft shadow for legibility, no background box. Each subtitle appears exactly when the line is spoken and disappears shortly after. Render the subtitle text exactly as written below, with no other text anywhere in the frame. Characters (two clearly different types of beauty): KAYAKO — strikingly beautiful young Japanese woman, about 20, with a cool, sharp, androgynous elegance. Short straight black bob cut sharply at the jawline, pale porcelain skin, long narrow almond-shaped eyes with a cool gaze, straight defined brows, high cheekbones, a slim straight nose, thin natural lips. Tall and slender. A plain white shirt under a navy cardigan, dark skirt. Quiet, flat, low voice. She holds a small worn English vocabulary book. MIZUKI — beautiful young Japanese woman, same age, with a soft, gentle, delicate prettiness. Long straight black hair loose in the wind, fair skin with a faint natural blush, large round dark eyes with long lashes, soft rounded brows, a small nose, full soft lips. Petite. A light gray crewneck sweatshirt, dark trousers. Soft, hesitant voice.Setting: a long concrete seawall facing the gray Sea of Japan, piles of concrete tetrapods below, rough waves, a few seagulls, an empty coastal road behind. Shot 1 (0–4s): Static extreme wide shot, 24mm lens. A vast gray sky over a gray-blue sea. KAYAKO and MIZUKI sit on the seawall, tiny figures on the lower-right third, a small gap between them. Waves break against the tetrapods. Wind. A still hold. No subtitles. Shot 2 (4–9s): Static medium two-shot in side profile, 50mm lens. MIZUKI on the left third, KAYAKO on the right third, both looking out at the sea, not at each other. KAYAKO idly turns a page of her English vocabulary book.KAYAKO: "Say something in English. For practice."Subtitle:Say something in English. For practice.なんか英語で言ってみて 練習 Shot 3 (9–13s): Static close-up, 85mm lens. MIZUKI on the left third, hair blowing across her cheek, gray sea soft behind her. She keeps looking at the water. A long pause.MIZUKI, quietly: "I'll miss you."Subtitle:I'll miss you.さみしくなる Shot 4 (13–16s): Static close-up, 85mm lens. KAYAKO on the right third. She does not turn her head. Her eyes stay on the sea; only a small breath and a slight tightening of her lips.KAYAKO, flatly: "Good pronunciation."Subtitle:Good pronunciation.発音いいじゃん Shot 5 (16–20s): Static wide shot from behind, 35mm lens. The two sit on the seawall on the left third, the endless gray sea filling the rest of the frame. The pages of the vocabulary book flutter in the wind. Very slowly, MIZUKI leans her shoulder against KAYAKO's. KAYAKO doesn't move away. Hold. No subtitles. Sound: wind, waves crashing and drawing back over the tetrapods, seagulls, pages fluttering, a distant car passing on the coastal road. No music.
By@bmx_ai13·
View full prompt & copy GRAVITY HAS A DELAY: SUNSET EDITIONFORMAT 20 seconds, 16:9 landscape, one uninterrupted continuous shot. Ultra-photorealistic viral smartphone footage with bold in-camera atmospheric VFX. Diegetic sound only. CONCEPT A young Indian tricking athlete performs one escalating acrobatic combination at golden-hour sunset. Her speed makes air, light, dust, petals, shadows and lens flare react a fraction of a second late. The effect is physical and optical, never magical: atmospheric refraction, prism splitting, suspended golden dust, pressure ripples, delayed shadows. No glowing aura, portals, clones or afterimage silhouettes. LOCATION Quiet Indian neighborhood park. Worn terracotta-red court with faded white lines, low stone boundary wall, blooming gulmohar trees, apartment blocks and a rooftop water tank in silhouette, one parked yellow auto-rickshaw beyond the wall. Huge orange sun low behind her: intense backlight, long shadows, warm drifting haze. Fallen gulmohar petals, dry leaves and fine golden dust on the court. The environment stays physically rigid; any distortion of trees, buildings or wall comes only from localized air refraction. ATHLETE (LOCKED) Indian woman, mid-20s, warm brown skin with visible pores and light sweat, large dark expressive eyes, long black braid, small gold nose stud, thin gold hoop earrings. Loose rust-orange oversized cotton shirt, fitted black joggers, white sneakers, red thread on one wrist. Identical face, body, braid length and outfit throughout. CAMERA Handheld consumer smartphone, 26mm equivalent, chest height, operated by a friend close to the court. Natural micro-shake, imperfect framing, slightly delayed pans, mild rolling shutter, autofocus breathing. Sun flare shifts with framing. No cuts, orbit, drone or dolly. Full body visible during every major trick. TIMELINE 0.0-2.5s THE CALM: Wide handheld. She stands mid-court in strong backlight, rises onto her toes, exhales, adjusts her braid. Petals drift. One small imperfect framing correction. Everything feels normal. 2.5-6.0s FIRST CRACK: She accelerates into a fast twisting side aerial. A subtle refractive wake trails about 30 cm behind her, bending the sunset, wall and trees like heat haze. A narrow natural rainbow fringe flashes along her shirt edge. Court dust rises slightly late. Clean landing, she continues forward. 6.0-10.0s LIGHT SPLITS: Corkscrew backflip. Compressed air forms a curved glass-like lens around her; the sun stretches into arcs and splits briefly into red, green and blue prism bands. Falling petals hang for a fraction of a second, then resume. Her shadow trails half a second behind her body, then snaps into alignment on landing. The lens collapses in a short outward burst of golden dust. 10.0-14.5s REALITY LAGS: One-hand cartwheel into running roundoff and twisting aerial. Dust and petals hang in her wake like particles in amber, then surge forward to catch up. Thin heat-haze ribbons peel off her fastest limbs. Distant trees and buildings stretch optically for a few frames while the real environment stays stationary. Sunlight curves around her silhouette. Sun-glints travel across sweat on her face, arms and braid. The camera struggles to keep pace. 14.5-17.8s THE BREAK: Her highest twisting backflip, believable human height and biomechanics. Near the apex the backlit sunset fractures into three offset refractive layers around her, like cracked glass. Her real body stays singular and sharp. The refracted background arrives milliseconds late. Petals and dust beneath her blow outward just before her shoes touch down, as if the landing pressure arrived early. Sun flares hard across the lens. 17.8-18.7s GRAVITY SNAP: Both feet strike the court. All distortion collapses toward her. A circular pressure ripple crosses the court; petals, dust and leaves hop outward in an expanding ring. Shirt hem and braid snap outward. Stone wall, buildings, trees and auto-rickshaw stay rigid. The ground never cracks or deforms. 18.7-20.0s BACK TO REALITY: All abnormal effects vanish. Normal golden-hour atmosphere. She takes one corrective step, exhales, gives a breathless satisfied smile and walks toward camera. Warm sun rim-lights her face and braid. The operator lowers the phone slightly, keeping her framed. Her face goes slightly soft from autofocus. Warm flare crosses the lens. PERFORMANCE Real tricking-athlete movement: true weight, momentum, preparation, rotation speed and landing recovery. Escalation comes from speed, complexity and environmental reaction, not impossible movement. No superhuman height, floating or mid-air direction changes. VFX Everything is caused by air pressure, heat, dust and light: heat-haze refraction, sunlight bending, chromatic prism splitting, delayed shadows, suspended dust, petal displacement, pressure waves, lens flare lag, brief optical background displacement. Never create visible copies of the athlete or humanoid trails. SOUND (DIEGETIC ONLY) Evening wind in trees, distant crows and parakeets, faint street ambience, cloth flutter, sneaker friction on the court, natural breathing, palm contact in the cartwheel, weighty landing thumps, dry petals and dust skittering. At the final landing, one low physical air-pressure thud with short natural resonance. No music, dialogue, voiceover, electronic or magical sounds. PHOTOREALISM Smartphone dynamic range, natural highlight clipping around the sun, realistic auto-exposure shifts as she crosses the backlight, authentic skin texture and sweat, no beauty smoothing, accurate braid and loose-shirt physics, consistent shadows, natural motion blur, visible handheld imperfections. LAST FRAME Warm sunset flare over the court, the athlete walking toward camera, softly focused. Ends naturally at exactly 20.0s. NO on-screen text of any kind: no title card, captions, subtitles, logos, watermarks, letters or numbers anywhere in frame. No artificial outro. NEGATIVE No glowing aura, neon, lightning, energy beams, portals, fire or fantasy particles. No clones, duplicate bodies, human-shaped afterimages, extra limbs or broken anatomy. No face morphing, hairstyle or outfit changes. No levitation, slow motion or speed ramps. No cuts, hidden transitions or impossible camera movement. No movement or deformation of buildings, walls or ground. No background flicker or supernatural environment change.
By@sebatheepan·
View full prompt & copy 20s, 16:9, 7 cuts, photoreal live-action, native audio with synced dialogue. Daniel speaks English with an American accent. Lucia speaks Castilian Spanish and English with a Spanish accent.No on-screen text, subtitles, captions, watermarks or logos. STYLE: modern romantic drama, anamorphic lens character, soft halation, low sun through huge terminal windows, sharp eyes, creamy bokeh. CAST: LUCIA - Spanish woman, 34, dark brown hair in a low bun, camel trench coat, small gold necklace. DANIEL - American man, 36, stubble, rumpled white shirt, loosened navy tie, out of breath. PROPS: a white boarding pass in Lucia's right hand from CUT 3 onward. PALETTE: warm late-afternoon sun, pale concrete, teal glow from departure screens (unreadable). STORY: Daniel reaches the gate as boarding closes. Lucia answers him in two languages. BEATS: 0.0-3.0s | CUT 1, wide, long lens, from the seating area: near-empty gate, last passengers at the scanner. Daniel sprints into frame and stops, chest heaving. PA ANNOUNCER (off-screen, distant echoing female voice): "Final call for flight two-zero-seven to Madrid." 3.0-6.0s | CUT 2, clean medium single on Daniel. DANIEL (breathless, pleading): "Don't get on that plane. Please." 6.0-10.0s | CUT 3, clean close-up on Lucia, 85mm. She turns slowly, a sad half-smile. LUCIA (in Spanish): "Daniel... ya lo sabías. Siempre lo supiste." 10.0-13.5s | CUT 4, clean close-up on Daniel. DANIEL (a short hurt laugh, then quiet): "Say it in English. So I can't pretend." 13.5-17.0s | CUT 5, tight profile two-shot, sun flare between them. LUCIA (in English, steady, eyes wet): "I'm not coming back." 17.0-18.5s | CUT 6, reverse wide from behind the gate desk, a different angle from CUT 1: Lucia walks into the jet bridge and out of sight without turning. 18.5-20.0s | CUT 7, clean medium close-up on Daniel, alone in the sunlight, jaw tight, tie lifting in the draft. Hold. AUDIO: terminal reverb and distant jet engines audible from the first frame, rolling suitcase, scanner beep at 2s. Daniel's hurt laugh at 10s. The CUT 3 line is Spanish; the CUT 5 line is English. No music. NEGATIVE: no readable text on boards, screens or the boarding pass, no subtitles, no wrong-language lines, no lip-sync drift, no extra speaking characters, no repeat of the CUT 1 wide, no identity change between cuts.
By@tkz_aiart·
View full prompt & copy The woman from Image 1 raps to Audio 1 with accurate lip sync. Her mouth follows every syllable of the fast Japanese rap: sharp, punchy lip shapes, jaw moving with the rhythm. She keeps the glowing magenta cyber goggles on the whole time. Her face, hairstyle, spiked snakeskin gloves and iridescent scale bodysuit stay exactly as in Image 1. She dances confidently from the waist up, on the beat: shoulder bounces, head nods, sharp arm hits and hand gestures with the spiked gloves, and her high ponytail swings with each move. The energy is a cool, aggressive hip-hop performance. Single continuous take, no cuts. The camera moves smoothly and changes angle with the rhythm: 0-2.5s: medium shot from the front, slow push-in toward her face. 2.5-4.8s: the camera arcs to her left side for a 3/4 profile angle, slightly low angle, looking up at her. 4.8-6.6s: quick whip pan back to the front, then a close-up on her mouth and goggles while she raps "foot on the gas". 6.6-9.2s: the camera pulls back and rises to a slightly high angle as she strikes a final pose, her hand raised to touch her goggles like in Image 1. 9.2-10s: the music ends, her mouth closes and she holds the pose, smirking. Background: smooth gradient studio backdrop, blue on top fading to magenta at the bottom, with neon rim light in cyan and pink. The goggle lenses pulse with magenta light on the beat. Cinematic music video look, sharp focus on her face, no text, no extra people. Image 1 is the first frame. The woman from Image 1 raps to Audio 1 with accurate lip sync. Her mouth follows every syllable of the fast Japanese rap: sharp, punchy lip shapes, jaw moving with the rhythm. She keeps the glowing magenta cyber goggles on the whole time. Her face, hairstyle, spiked snakeskin gloves and iridescent scale bodysuit stay exactly as in Image 1. She dances confidently from the waist up, on the beat: shoulder bounces, head nods, sharp arm hits and hand gestures with the spiked gloves, and her high ponytail swings with each move. The energy is a cool, aggressive hip-hop performance. Single continuous take, no cuts. The camera moves smoothly and changes angle with the rhythm: 0-2.5s: medium shot from the front, slow push-in toward her face. 2.5-4.8s: the camera arcs to her left side for a 3/4 profile angle, slightly low angle, looking up at her. 4.8-6.6s: quick whip pan back to the front, then a close-up on her mouth and goggles while she raps "foot on the gas". 6.6-9.2s: the camera pulls back and rises to a slightly high angle as she strikes a final pose, her hand raised to touch her goggles like in Image 1. 9.2-10s: the music ends, her mouth closes and she holds the pose, smirking. Background: smooth gradient studio backdrop, blue on top fading to magenta at the bottom, with neon rim light in cyan and pink. The goggle lenses pulse with magenta light on the beat. Cinematic music video look, sharp focus on her face, no text, no extra people.
By@dhizign·
View full prompt & copy 20-Second Sitcom — Shot-by-Shot Prompt 20 seconds · 8 cuts · Bright, modern British sitcom · 25 fps Shot 1 — 0:00–0:01.5 (1.5s) Close-up, 85mm: Yasmine slides her oat-beige noise-cancelling headphones over her ears and taps the left ear cup. Kettle rumbling, traffic and an upstairs drill cut instantly to soft silence with a gentle electronic chime. Shot 2 — 0:01.5–0:03 (1.5s) Medium close-up, 50mm: Yasmine sits on the sage-green sofa, closes her eyes, relaxes her shoulders and exhales with a peaceful smile. Soft morning daylight illuminates her face. Shot 3 — 0:03–0:08 (5s) Static wide shot, 28mm, deep focus: In the cozy, lived-in London flat, Yasmine works on her laptop. Norman shuffles in from the hallway behind the sofa, eating cereal. He walks around the sofa and leans beside her with his bowl. Norman: “Yas. Quick one. Bia said I should ask you... would it be weird if I properly moved in?” Yasmine hears his voice as a muffled murmur through her headphones. Shot 4 — 0:08–0:10 (2s) Medium close-up, 50mm, slow push-in: Yasmine glances up, gives Norman a polite smile, nods twice and raises her right thumb. She immediately returns to typing. Shot 5 — 0:10–0:12.5 (2.5s) Close-up, 85mm, quick sitcom snap zoom: Norman's eyes widen and his face breaks into a huge, gap-toothed grin. He puts his cereal bowl on the coffee table, spins around and jogs down the hallway. Norman, shouting: “Bia! She said yes!” Shot 6 — 0:12.5–0:15 (2.5s) Static wide shot, 28mm: Bia bursts from the hallway, rushes behind the sofa, hugs Yasmine around the shoulders and kisses her cheek. Bia: “Thank you!” Bia runs back down the hallway. Yasmine freezes with her coffee mug halfway to her mouth, eyes wide with confusion. Shot 7 — 0:15–0:18 (3s) Medium close-up, 50mm, slow push-in: Yasmine slowly lifts the right ear cup away from her ear. The room sound returns clearly. Norman, off-screen from the bedroom: “Mum? I've got a flat!” Yasmine's expression shifts from confusion to slow realisation. Shot 8 — 0:18–0:20 (2s) Static medium close-up, 50mm: Yasmine calmly places the ear cup back over her ear and turns the small knurled dial on the right ear cup clockwise. A soft electronic chime sounds, followed by complete silence. She resumes typing with a blank, deadpan expression. Hold the final frame until 0:20.Global visual and sound direction - Setting: A lived-in London flat with a sage-green velvet sofa, oak coffee table, Persian rug, colourful cushions, plants and a warm brass floor lamp. - Characters: Yasmine wears a brown denim jacket, white ribbed crop top and oat-beige headphones. Norman wears red-and-navy tartan pyjama bottoms and mismatched socks. Bia wears a pink-and-lime track jacket, pink crop top and butterfly necklace. - Performance: Yasmine remains calm and silent. Norman speaks with a broad Mancunian accent, sounding warm and excitable. Bia has a bubbly Brazilian Portuguese accent. - Camera: ARRI Alexa Mini LF look, 28mm wide shots, 50mm medium close-ups, 85mm close-ups, realistic skin and fabric textures, gentle film grain. - Lighting: Cool morning window light from camera left, balanced with warm practical lamp light. - Sound: Natural room ambience, cereal crunching, spoon clinks, footsteps, dialogue and headphone chimes. Yasmine's close-ups sound muffled; wide shots carry clear room audio. The final shot ends in near-total silence with faint laptop-key taps.

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FAQ

How do I write dialogue in a Kling 4.0 prompt?

Put each line in quotes, say who speaks it and add how it is said, for example “leans in and says quietly”. The prompts here place each line inside the shot where it happens, so voice and picture stay in sync.

Can Kling 4.0 dialogue prompts use my own character?

Yes. Several prompts refer to “the man from the reference” or “the woman from Image 1”. Upload your character image in that slot and keep the reference wording as written.

How long can a Kling 4.0 dialogue scene be?

The prompts in this category run from short exchanges to 20 and 26-second scenes with several cuts. Fewer, shorter lines per shot usually give clearer delivery.

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