Video prompt

Japanese Night Walk Conversation After a Breakup

A Japanese POV short drama prompt of two university students walking home at night and talking after a breakup, made with Kling 4.0.

Generate a similar video

PromptJapanese Night Walk Conversation After a Breakup
Kling 4.0

How to use this prompt

  1. Copy the full prompt above.
  2. Open a platform that supports Kling 4.0, such as Wizstar, and paste the prompt in.
  3. Swap the subject, style, or details to fit your idea, then generate.

This is a free AI prompt from Wizstar's Kling 4.0 prompt library. Explore more video prompts, all free to copy and adapt.

Explore more video prompts

Mischievous Cat Exploring a Sleeping Town

@umesh_ai· 37.4K

An amateur handheld recording in third-person perspective rapidly follows a cat through its nighttime adventures in one continuous shot, with no cuts, no stopping, and no pause. The sequence feels like fast-forward, showing all the curious, mischievous, funny, and chaotic things a cat might do while the town, house, garden, and everything around it are half-asleep.The cat races through about ten places a cat would naturally explore at night, each one flowing into the next in a single continuous chase: a quiet bedroom, a dim hallway, a kitchen, a living room, a backyard garden, a fence line, a garage, a rooftop, a tree, and a sleepy street or alley. The camera is shaky and imperfect, always struggling to keep up as it follows close behind. In every location, the cat causes some kind of chaos. In the bedroom it jumps onto furniture and disturbs sleeping people. In the hallway it sends small objects tumbling. In the kitchen it knocks items off the counter. In the living room it darts across shelves and tips things over. In the garden it rustles plants, digs, or startles birds. On the fence it rattles loose objects. In the garage it weaves through clutter and causes things to wobble or fall. On the rooftop it skids across surfaces and startles other animals. In the tree it shakes branches and scatters leaves. In the street or alley it darts through trash, shadows, and unexpected little messes, always leaving brief chaos behind before sprinting onward.The cat behaves like a restless, curious nighttime troublemaker: climbing, leaping, squeezing through gaps, chasing tiny movements, staring at strange things, swatting objects, knocking things over, and vanishing into corners before bursting back out again. Every scene should contain a clear action, reaction, or small disaster caused by the cat.Everything around it feels sleepy and still, with dark houses, quiet gardens, dim windows, silent rooftops, and empty streets. The contrast is that the cat is pure energy, moving so quickly that the world smears into motion blur and fragmented glimpses of chaos. The overall feeling is funny, lively, mischievous, and cinematic, like a whole secret night of cat behavior compressed into one rapid continuous chase.

Emotional Prison Visit Phone Scene

@sebatheepan· 11.2K

20s, 16:9, one continuous take with no cuts, photoreal live-action, native audio with synced dialogue, American English. Walter has a deep Southern US accent.No on-screen text, subtitles, captions, watermarks or logos. STYLE: realist prison drama, 16mm film texture, overhead fluorescent light, long-lens compression, patient documentary-style performance. CAST: WALTER - Black man, 62, short grey beard, deep forehead lines, orange prison-issue shirt, wire-rim glasses mended with white tape, worn on his face for the whole shot. MARCUS - his son, 19, seen only as a faint reflection in the glass: navy hoodie, close-cropped hair. PROPS: a black wall-phone handset on a steel cord, held to Walter's left ear throughout. PALETTE: green-white fluorescents, beige cinderblock, scratched plexiglass with fingerprints. STORY: Walter tells his son he heard about the scholarship, and what he did with the newspaper. BEATS (one unbroken shot through the plexiglass, 100mm lens, nothing between camera and glass; the camera pushes in slowly and continuously): 0.0-5.0s | Medium shot. Walter holds the handset to his ear, smiling a little too hard. WALTER (warm, gravelly, trying to sound casual): "They told me. About the scholarship." 5.0-10.0s | The push reaches a medium close-up. He looks down and huffs one small laugh, shaking his head. WALTER (softer, proud): "I kept the newspaper. Folded it so small it fits in my shoe." 10.0-15.0s | The push reaches a close-up. The smile fails; his chin trembles, his eyes go wet, he blinks fast and looks up at the ceiling so no tear falls. Silence, only his breathing on the line. 15.0-18.5s | Close-up on his eyes and glasses. He lays his free palm flat on the glass; one reflected hand meets it from the other side. WALTER (whisper, breaking): "Don't you ever come back here. You hear me?" 18.5-20.0s | The push stops. Walter stays completely still, palm on the glass, eyes locked on his son. Hold. AUDIO: Walter's voice slightly band-limited like a telephone handset. Room tone and fluorescent hum audible from the first frame, distant door buzzer at 3s, echoing footsteps. Small laugh at 6s. Breathing only from 10s to 15s. No music. NEGATIVE: no cuts, no text, no change to face, beard or glasses, no extra hands, no second reflection, no smiling during the breakdown, no morphing at the end of the shot.

Japanese Cafe Conversation About a Neighborhood Bakery

@tanabe_fragm· 6.3K

A fixed, locked-off medium two-shot in a bright café at midday, horizontal 16:9 cinematic framing. Two young Japanese women in their early twenties sit facing each other across a small wooden table. The camera is at table height beside the table, so both women are seen in three-quarter view from the waist up — Misaki on the left of frame, Yui on the right — with their faces large and clearly lit. A large window runs along the background; soft natural daylight falls on their faces from the side, not from behind. Two iced lattes sit on the table between them. Photorealistic, natural skin texture, gentle background blur.Misaki (left): 22, cheerful and talkative, black chin-length bob, white knit sweater, expressive hand gestures. Yui (right): 23, gentle and easygoing, long brown hair, beige cardigan, laughs easily. The camera does not move or cut. Exactly four lines of dialogue, in natural Tokyo-standard Japanese, in this order. While one speaks, the other listens with her mouth closed, reacting only with nods and smiles. 0–4s: Misaki leans forward toward Yui, eyes bright, excited:「ねえ聞いて! 昨日ね、駅前のパン屋さん、やっと行けたの」 4–7s: Yui's eyes widen, surprised, quick:「え、まって、あの毎朝並んでるとこ?」 7–11s: Misaki nods hard, hands miming something crispy, delighted:「そうそう! メロンパン、ぱりっぱりで…もう最高だった」 11–15s: Yui bursts out laughing and speaks through the laugh, playfully envious:「ずるい! 今度ぜったい一緒に行こうね」 Precise lip sync: lips fully close on ま, ぱ, め, ば sounds; mouth shapes follow each vowel. No extra lines, no ad-libs, no narration. Audio is only the two voices and soft café ambience — no background music. No subtitles, no on-screen text. Single continuous horizontal shot, same framing from start to end.

Emotional Departure from a College House Party

@EndFolding79421· 6.3K

integrated_multimodal_description: <image 0> = STORYBOARD / VISUAL SEQUENCE REFERENCE. Follow its shot progression, camera positions, fraternity-house exterior, nighttime lighting, crowd placement and staging. <image 1> = GRACE CHARACTER REFERENCE. Preserve her exact identity, face, hair, wardrobe and proportions. <image 2> = ZACK CHARACTER REFERENCE. Preserve his exact identity, face, hair, clothing, build and proportions. CRITICAL: There is EXACTLY ONE Grace. Never duplicate her or create another woman resembling her. Multiple storyboard panels represent sequential shots, NOT multiple Graces. Realistic cinematic live-action feature film, 16:9. Natural skin texture, pores and imperfections. NO glossy/plastic AI skin. Restrained realistic acting. LOCATION: Night outside the Southern fraternity house from the storyboard: red brick, white columns, ivy, porch, central doorway, steps, lawn and trees. Warm exterior lighting with subtle blue/purple party light through windows. AUDIO THROUGHOUT: Active college party ambience: indistinct drunken conversation, occasional laughter and muffled music from inside. NO understandable background dialogue. NO cinematic/dramatic/horror score. GRACE NEVER SPEAKS. [00:00–00:04] Start immediately CLOSE SIDE PROFILE beside Grace as EXACTLY ONE Grace exits through the CENTRAL FRONT DOOR. Camera moves closely alongside her face. She is deeply upset but angry rather than helpless: wet red eyes, fresh tears, tense jaw and brow, uneven breathing, occasional small sniffle. She is fighting to maintain control. Grace pushes through several drunk partygoers near the doorway/porch. They casually move aside. She ignores everyone, never apologizes and NEVER looks back. She moves quickly with angry determination. [00:04–00:07] CUT to cinematic detail shot of Grace's legs and WHITE SNEAKERS rapidly descending the front steps. Floral dress moves naturally. She is walking FAST, almost storming, but NOT running. Brief moving side shot as she reaches the bottom and continues immediately across the lawn. One quiet sniffle. NO dialogue. [00:07–00:11] Camera dramatically PULLS BACK into the storyboard's WIDE ESTABLISHING SHOT, revealing the full house, porch, columns, lawn, partygoers and night environment. Grace moves diagonally across the foreground toward BOTTOM-LEFT, quickly leaving the house behind. Body language conveys hurt, humiliation, anger and determination. She NEVER stops and NEVER turns around. After completing the pullback, CAMERA BECOMES COMPLETELY STATIC. [00:11–00:15] Grace approaches the bottom-left edge, nearly leaving frame. KEEP CAMERA STATIC. ONLY NOW the central front door opens and Zack appears for the FIRST TIME. Zack RUNS outside, pushes urgently through partygoers and descends the SAME steps Grace used. ZACK yells across the lawn: “GRACE!” Natural contemporary North Georgia/Southern American accent, subtle and authentic, never exaggerated. Grace hears him but DOES NOT react visibly. She NEVER stops, NEVER turns around, NEVER answers and continues storming toward bottom-left. Zack runs after her as the clip ends. ABSOLUTE RULES: Exactly ONE Grace throughout. Grace exits FIRST; Zack follows several seconds later. Zack must NOT appear before 00:11. Grace has ZERO dialogue. Grace only makes subtle breathing/sniffling sounds. Zack says ONLY “GRACE!” No invented dialogue. No car. No one grabs, blocks or follows Grace except Zack. Keep crowd secondary. Preserve storyboard geography and house. Emotional focus remains on Grace.

A Deer Finds Breakfast Outside a Winter Cottage

@Strength04_X· 4.1K

Create a 15-second photorealistic, gentle animal story in one continuous shot. Use a close-focusing 18mm wide-angle lens and a smooth low camera that moves naturally between the animal and human character. Preserve realistic fur, glass reflections, breath, subtle expressions, and believable physical interaction.Set the entire sequence outside one small countryside cottage during a cold winter morning. A large glass window, wooden porch, stacked firewood, flower pots, and a wool blanket on a chair form one continuous environment. The main animal is one young deer. The human character is an elderly woman wearing a brown knitted cardigan. The important prop is one small red apple. 0 to 3 seconds: Start close to the red apple sitting on the porch railing. The deer cautiously approaches from the garden and sniffs it. 3 to 5 seconds: A gust of wind rolls the apple across the porch. The deer follows it toward the cottage window. 5 to 7 seconds: The deer stops directly outside the glass window and looks inside. The elderly woman notices it while sitting near the window. 7 to 9 seconds: She slowly opens the door and steps onto the porch. The deer remains calm and watches her. 9 to 11 seconds: She picks up the apple and places it gently on the ground several feet away. 11 to 13 seconds: The deer approaches and carefully takes the apple. The woman smiles and softly says, “You came back for breakfast.” 13 to 15 seconds: The deer takes one step back toward the garden, then turns its head for one final look at her before walking away through the morning mist. Visual treatment: Photorealistic winter fur, visible cold breath, soft sunlight, realistic glass reflections, detailed wooden textures, subtle mist, natural animal behavior. Audio: Only the quoted dialogue. Include light wind, deer footsteps, distant birds, soft wooden porch sounds, and quiet winter ambience. Continuity restrictions: One deer, one woman, one apple, one cottage. No extra animals, no magical behavior, no cuts, no humanlike deer expressions, no teleportation, and no sudden environmental changes.

Quiet Kitchen Conversation About Losing a Job

@MayorKingAI· 4K

SCENE CONTEXT EXACTLY 2 HUMAN CHARACTERS — NO DUPLICATES, NO EXTRAS. Interior, a small lived-in apartment kitchen, late at night. A husband confesses to his wife that he was fired in June and has been pretending to go to work every day. She did not know; her disbelief turns to hurt, then to unconditional support. Intimate two-person drama, real time. The emotion lives equally in their faces, their words and their voices.CHARACTERS DANIEL: lean man, short dark hair greying at the temples, two days of stubble, deep shadows under the eyes, a small healed nick on his chin. Pale blue cotton office shirt, top button undone, sleeves rolled to the forearm, a loosened dark navy tie, a faint coffee stain on the left cuff. Plain gold wedding ring on his left hand. 180 cm. LUCÍA: shoulder-length chestnut hair loosely tied, strands falling over her face, natural skin with faint freckles and slight redness around the nose, no makeup. Oversized oatmeal wool cardigan with a pulled thread at one cuff, over a grey cotton t-shirt. Plain gold wedding ring on her left hand. 165 cm. LOCATION MAP A small square kitchen table with a worn wooden top sits at the center. Daniel sits on the right side of the table (screen-right), facing left. The doorway to a dark hallway is screen-left. On the table: a half-full glass of water between Daniel's hands and a folded, unopened envelope. His laptop bag rests on the chair beside him. The window blind is fully closed. Behind Daniel: a kitchen counter and an old wall clock. The eyeline axis runs left–right across the table; the camera always stays on the same side of it. FORMAT One scene, 8 shots joined by clean hard cuts, classic shot–reverse-shot coverage. Cuts follow the dialogue and also land on the listener's reaction. No fades, no dissolves, no split screens. SHOTS Shot 1 — Wide shot, locked-off, from the corner behind the counter, 63° FOV. Daniel sits alone in the pool of lamplight, both hands around the glass, not drinking, staring at nothing. Lucía walks in through the dark doorway, relaxed and unaware, about to cross the kitchen. Shot 2 — Medium close-up on Daniel, 47° FOV, eye level, very slow push-in ending on his face. He lifts his eyes to her; his jaw tightens, his nostrils flare with one deep breath, his lips part twice before any sound comes out. Low, slow and hesitant, with a heavy pause before the last three words: "Lucía… I need to tell you something. I got fired. In June." Shot 3 — Reverse: medium shot of Lucía over Daniel's out-of-focus right shoulder, 47° FOV. She freezes mid-step. Her brow furrows, her mouth falls slightly open, a short incredulous breath escapes her. Quick and confused, almost a half-laugh of disbelief: "What? What do you mean, you got fired?" She walks to the table and grips the back of the chair opposite him, standing, looking down at him, knuckles whitening. Her voice rises with hurt, sharp but never shouting, stressing "hiding" and "nothing": "And you've been hiding it from me this whole time, like nothing happened?" Shot 4 — Close-up on Daniel, 29° FOV, slightly high angle matching her standing eyeline, handheld with an extremely subtle breath-like float. He looks up at her, then his eyes drop to the glass; his thumb rubs its rim; his eyes turn glassy. Quiet, ashamed, his voice thinning, with a long pause in the middle and a crack on the last word: "I wasn't trying to hide it. Every morning I pretended I was going to work… and I spent the whole day looking for a job." Shot 5 — Reverse close-up on Lucía, 29° FOV, slightly low angle. No words. Her grip on the chair loosens; her furrowed brow slowly relaxes; her lips press together and tremble; her eyes fill with water. The anger drains from her face and becomes pain. The clock ticks. Shot 6 — Medium shot of Lucía, 47° FOV. She pulls out the chair and sits down opposite him, now at his eye level, leaning slightly toward him. Softer and wounded, her voice breaking on "trust": "Why didn't you tell me? Don't you trust me?" Shot 7 — Close-up on Daniel, static, eye level. He opens his mouth to answer but no words come. His chin trembles, his eyes go red, a tear gathers on his lower lid, he swallows hard and gives one small shake of the head. Silence. Shot 8 — Two-shot in profile across the table, 47° FOV, slow lateral drift of less than half a meter to the right, ending with both faces and the table between them in frame. Lucía reaches across and places her hand over his. A single tear runs down her cheek; she does not wipe it. Quiet, warm and absolutely firm, each word deliberate, stressing "always": "I'm always going to be there for you." Daniel turns his hand over and holds hers tightly, closes his eyes, and lets out a long, shaking exhale. Hold on the two of them in silence. CHARACTER ACTING Restrained, naturalistic film acting; every emotion is visible on the face in close-up. Daniel: guilt and shame — avoids her eyes, then forces himself to hold them; jaw clenched, breath short through the nose, hands restless on the glass; relief only arrives in the final exhale. Lucía: disbelief (frozen, brow furrowed, mouth open) → hurt (knuckles white on the chair, voice rising) → softening (grip loosens, eyes fill) → steady support (still, firm gaze, gentle half-smile through tears in the final shot). Faces show living micro-expressions: trembling chins, glistening eyes, swallowing, natural irregular blinks. LIGHTING One warm 3200K pendant lamp hanging low over the table is the key source: light from above-front, fast falloff, deep shadows in the corners of the room, catchlights visible in both characters' eyes. A faint cold 5600K spill from the hallway behind Lucía outlines her hair. Light direction and color stay identical after every cut. AUDIO All dialogue in natural, clear English with a neutral American accent. Daniel: low, tired baritone, slow, hesitant, with long pauses and an audible tremor when emotion rises. Lucía: warm mid-range voice that moves from confused and fast, to sharp and hurt, to soft and breaking, to quiet and firm. Each has a distinct voice. Only one person speaks at a time, no interruptions or overlapping, about one second of silence between lines. Breaths, swallows and small catches in the voice are audible. Lip movements synchronized with the English dialogue. Ambience: wall clock ticking, refrigerator hum, chair legs scraping on floor tiles, glass touching wood, cardigan rustle. Ambience stays below the dialogue. No background music. No subtitles. STYLE Intimate auteur drama. 35mm film texture with organic grain, shallow depth of field, soft halation around the lamp, no digital sharpening. Palette: 60% warm amber and wood brown, 30% deep shadow, 10% cold blue spill from the hallway. POSITIVE CONSTRAINTS Exactly two people for the entire scene. Same faces, hair, clothing and wedding rings in every shot. Daniel always screen-right looking left; Lucía always screen-left looking right. Exactly 4 dialogue turns: 2 by Daniel, 2 by Lucía. Lucía stands in Shots 3–5 and sits from Shot 6 onward. Hands and fingers anatomically correct when they hold hands. Faces stable. The scene ends in silence with their hands joined on the table; they stay seated.

All video categories

Built for creators. Free to browse.

Every prompt here was shared publicly by its author together with the video it produced.