Free Kling 4.0 Prompts

Updated daily

Kling 4.0
View all
Trending
By@ShamiWeb3·
View full prompt & copy Format: 16:9, 30 seconds, 24fps, 1080p. Cinematic 90s anime film look, hand-painted backgrounds, warm golden sunlight, saturated blue sky with cumulus clouds, soft film grain, gentle lens flare.Setting: A seaside sidewalk in the afternoon. A tall chain-link fence runs along the right side, with the ocean behind it, palm trees, and an orange-lined road on the left. Characters (use the attached sheets as strict references): Mei Aihara (@Image1): wavy purple-black hair, round glasses, pink hoop earrings, pink and blue oversized sweater, green high-waist pants, white-pink-blue sneakers, black spiral notebook with stickers. Shy and bubbly. Yuki Kageyama (@Image2): long white double braids, black blazer, turtleneck, slim pants, boots. Calm, observant, protective. Luca Moretti (@Image3): messy blonde hair with a faded undercut, star face tattoos, neck and sleeve tattoos, ear piercings, white tank top, black trousers, leather shoes, cigarette in hand. Sound style: Anime audio. Exaggerated sparkle chimes, soft “doki-doki” heartbeats, cute kyahaha laughs, wind and wave ambience, light lo-fi guitar under the first half, and a low tense string drone from 19s. TIMELINE 0:00–3:00 | Luca, profile close-up Camera: tight side-profile close-up on Luca, fence in sharp focus beside him, deep-focus background. Action: He leans on the fence with the cigarette in his lips. Smoke drifts up toward the sky. In the soft-focus background, Mei and Yuki walk small and distant down the sidewalk. At 2:00 his eyes slide toward them and the frame blurs as the focus pulls away. Sound: waves, seagulls, soft inhale and exhale, faint lo-fi guitar. 3:00–7:00 | The girls chatting (medium two-shot, eye level) Camera: Front-facing two-shot at the same angle as the reference, with the fence and ocean at right, as they walk toward the camera. Action: Mei gestures excitedly with one hand, clutching her notebook to her chest. Yuki listens with a small smile. Mei (excited): “Gojo Satoru is so handsome, I could kiss and marry him!” At 5:00 both burst out laughing. Mei closes her eyes and laughs wide-mouthed (her “cheerful laugh” expression). Yuki covers her mouth and laughs with a quiet “pfft”, shoulders shaking. Sound: kyahaha! giggles, a cute sparkle “ting” on the punchline, and bouncy footsteps. 7:00–10:00 | The collision Camera: Low ground-level shot of Luca’s black leather shoe stepping into frame while Mei’s sneakers drift past, slightly out of focus. Cut to a wide shot at the fence with the ocean behind them: Luca walks left to right, Mei walks right to left, looking at her phone-free hands, and they bump. Mei (voice-over, still rambling, cut off): “I have his wallpapers plastered all over my room—” Her notebook and books fly out of her arms. Sound: shoe clack, quick “whoosh”, soft thump, “Eh?!” gasp, books slapping the pavement. 10:00–12:00 | Kneeling to pick up Camera: Wide high-angle shot looking down at both of them crouching, books scattered on the sidewalk. Luca bends low and Mei crouches beside him, flustered. Mei (flustered, soft): “A-ah, sorry!” Sound: fabric rustle, shy breathing. 12:00–16:00 | Hands and eyes (the key shot) 12:00: Extreme close-up on the blue book. Her hand and his tattooed hand land on it at the same time. Sound: all ambient sound drops out, one soft heartbeat “doki.” 13:00: Low-angle close two-shot over the book. Mei on the left with sunlit hair and glasses, Luca on the right looking down at her. Their eyes meet slowly. Her cheeks flush. 14:00: Extreme close-up on Mei’s eye. The pupil dilates and the glasses reflect sky and sparkle highlights. 14:45: Extreme close-up on Luca’s eye with the pierced eyebrow, face tattoos and a slight softening in his stare. 15:30: Return to the two-shot, slow push-in. Her lips part slightly. Luca (low, calm): “...Here.” Sound: double heartbeat “doki-doki”, a sparkle chime, soft strings. (Luca’s line is my addition, since the reference has no dialogue here. Remove it if you want it silent.) 16:00–19:00 | Yuki calls, Mei snubs him Camera: Wide shot from behind Yuki’s position. Yuki stands on the sidewalk on the left, waving. Mei and Luca are kneeling at center-right with the fence behind them. Yuki (calling out): “Meimei!” Mei jolts, grabs her notebook and stands up fast. She does not look at Luca. She turns her head away, bows slightly without a word, and hurries toward Yuki with her head down. Luca stays crouched and watches her go. Sound: gasp, quick footsteps, a “pip-pip” panicked blip. 19:00–22:30 | Yuki’s warning Camera: Medium shot, low angle, over Yuki’s shoulder. Yuki grabs Mei by the arm, and both glance back toward the fence. Sun flare glints off Mei’s glasses. Yuki (hushed, serious): “Meimei, that guy is with the Mafia. Be careful!” Sound: the tense string drone rises, and the ambience gets muffled. 22:30–26:00 | Luca stares Camera: Over-the-shoulder shot from behind Mei and Yuki (their heads blurred in the foreground). Rack focus onto Luca, who is now standing, hands at his sides, staring after them. A new cigarette smoulders and smoke drifts across the sky. Sound: wind, a single low taiko or bass hit. 26:00–30:00 | Final beat 26:00: Close-up on Mei’s profile as she looks back over her shoulder. Their eyes meet one more time across the distance. She blushes and snaps her head away (the snub). 28:00: Cut to Luca. A slow, small smirk. He looks down at his tattooed hand that touched hers, then back at her fading figure. 29:00: Final wide shot. The fence, the ocean, smoke curling up, the two girls walking away small in the distance. Fade out. Sound: a last “doki” heartbeat, a sparkle chime, then the music fades into waves. Negative prompt Realistic or 3D look, character design drift (wrong hair colour, missing glasses, missing face tattoos), extra fingers, text watermarks, camera shake, fast cuts during the eye-contact shots, western cartoon style.
Trending
By@minchoi·
View full prompt & copy Raw vertical 9:16 video recorded on a phone's front camera (not on screen), one continuous 30-second take with no cuts. It looks like an ordinary unedited phone clip, not a film: slightly soft image, a little digital noise and compression, deep focus with the café behind her as sharp as her face, auto-exposure brightening and dimming as people pass the sunny window behind her, no colour grading. The phone sits close and a little low, looking slightly up at her; around 9 s a waiter's arm bumps the table, the phone slides and tilts, and she catches it and props it back up. Sadie, a young woman in her early 20s with long honey-blonde waves, light natural makeup, small gold hoop earrings and a cropped cream knit top, sits at a small marble table by a big sunny window in a busy brunch café. Her sister sits across from her, out of frame except for her arm and a hand with a silver ring. Behind Sadie: other tables of people talking, a counter with a glass pastry case, plants, staff moving about, chalkboards too far away to read. Around 9 s a waiter sets down two plates, a lemon ricotta pancakes and a plate of eggs on toast, plus two iced coffees in plain glasses. Around 15 s she turns the pancake plate toward the camera; around 20 s she cuts a bite, eats it and closes her eyes; around 26 s her sister's hand reaches in with a fork and steals a piece of pancake, and Sadie swats at it, laughing. [Sadie: casual young woman's voice, warm and a bit giggly, recorded on the phone's built-in mic from half a metre away]: "Okay, I promised I'd show you what we get. ... We get the same thing every single time. ... Oh, here it is! Thank you! ... Look at this. Lemon ricotta pancakes. ... Mmm. Okay. Yeah. Still the best. ... Hey! Get your own!" [Her sister, off camera: a young woman's voice, dry and amused]: "That's the tax." [Sadie, laughing]: "She does this every time." Audio as captured by the phone mic in a busy café, not studio clean: her voice close but with the room around it, the hiss and grind of an espresso machine, cups and cutlery clinking, overlapping chatter and laughter from other tables, a door bell jingling, a chair scraping, faint music in the background. No subtitles, no captions, no on-screen text.
Trending
By@agi_aibusi·
View full prompt & copy Create a 30-second video in 1920×1080, with the realism of an ordinary recording a boyfriend made of his girlfriend during a summer walk in Japan.The small story: They have no particular destination. She has just opened a can of fruit juice, and he starts recording without announcing it. Over the next half-minute, she gradually notices the camera, gets a little embarrassed, and begins including him in the moment. Their familiarity should come through in how she waits for him, looks at him, and closes the distance between them. The woman: A beautiful Japanese woman around 24 years old, with an approachable, individual face rather than a polished model appearance. Dark brown eyes, natural skin texture, light everyday makeup, and straight black hair loosely gathered in a low ponytail. A few short strands around her temples have escaped in the summer humidity. She wears a faded navy cotton T-shirt, loose ivory trousers, comfortable gray sneakers, and a small rust-colored crossbody bag. A plain elastic hair tie is around one wrist. Keep her facial features, hair, outfit, bag, and proportions consistent in every shot. Her expressions are understated and responsive. Sometimes she looks distracted or squints in the light. Her smile develops because of something between them, rather than appearing on cue. The place: A residential neighborhood in a regional Japanese city, near a narrow canal. Late afternoon in midsummer, with warm sunlight still reaching the upper parts of the houses. Use ordinary local details: patched asphalt, short concrete bridges over the canal, metal railings warm from the sun, compact houses with tiled roofs, frosted entrance windows, outdoor air-conditioning units, bicycles tucked beside gates, and plants growing in mismatched pots. Utility wires cross the sky. A striped fabric awning hangs outside a closed shop farther down the street. Avoid famous landmarks and postcard compositions. The location should feel like somewhere the couple already knows. How the camera behaves: The boyfriend holds a small consumer camera at his own eye or chest level. Most of the time he is beside her or only a step behind. The viewpoint should feel like her companion's attention, with no third-person shots of the couple. Let framing respond to their interaction. When she suddenly looks at him, he may take a fraction of a second to correct the composition. When he laughs, the camera moves slightly. When they walk, his footsteps create a gentle, uneven rhythm. Use ordinary consumer-camera rendering: restrained detail, modest dynamic range, occasional clipped highlights, a little shadow noise, and slight focus hesitation when she moves closer. Preserve natural skin color. Keep the camera's attention on her face, gestures, and shared surroundings. Avoid fashion poses, body-scanning shots, elaborate camera moves, slow motion, or a glossy advertising finish. Suggested edit — six short memories from the same walk: 0:00–0:05 She stands beside a low canal railing with a small, unbranded can of mandarin orange juice. The recording begins just as she finishes lifting the pull tab. She takes a sip, lowers the can, and notices that he is filming. She looks directly at him with a briefly puzzled expression, then gives a small, amused smile, as though silently asking, “Really, you're filming this?” Begin with a slightly loose frame that includes her hands and the canal, then let the boyfriend adjust it toward her face. 0:05–0:10 A cut to the two of them walking side by side along the narrow lane. She carries the can naturally in one hand. She gets half a step ahead, realizes he has slowed down while filming, and turns back. Instead of posing, she waits with a mildly impatient but affectionate look. Once he catches up, she resumes walking beside him. Her gaze should meet the person holding the camera, not an imaginary audience. 0:10–0:15 They pause near a house entrance where a small glass wind chime hangs beneath the eaves. A breeze makes it ring. She glances upward and listens for a moment. Loose strands of hair move against her cheek; she brushes them aside with her free hand. She notices him still watching her through the camera and suppresses a smile before looking back toward the wind chime. Keep this moment quiet and unhurried. 0:15–0:20 On a short concrete bridge, she stops to look down at the canal. The camera first catches the rippling water, then tilts back toward her after she has already turned around. She leans slightly toward him to see what he is recording. Her face briefly comes too close for the camera's focus, making her laugh softly and step back. The laugh should feel like a shared interruption, with a small answering movement from the camera. 0:20–0:25 They rest beside the bridge in the shade. She is closer to the camera now, relaxed enough to stop paying attention to being filmed. She takes another small sip of juice, then holds the can toward him as an offer. Leave the can clearly visible in the foreground, separate from her face. He does not take it during the shot. She gives a tiny questioning lift of her eyebrows, then draws it back with an affectionate smile. 0:25–0:30 She steps toward him and gently touches his free forearm, inviting him to keep walking. Only a small, natural part of his arm may enter the lower edge of the frame. As they start moving together, he lowers the camera. The view drifts from her smiling face to her bag, their moving shadows, and the sunlit pavement. Let the last second settle on the overlapping shadows of two people walking close together. End with an ordinary recording stop, without a dramatic transition or title. Sound: Use the sound that would actually reach the camera microphone: cicadas, the juice can opening, a few footsteps, a wind chime, faint canal water, distant tires on the road, and their quiet laughter. A single softly spoken Japanese remark such as “撮ってたの?” may occur when she first notices the camera, but speech is optional. Do not add explanatory dialogue. No music, voiceover, or added dramatic sound effects. Continuity and physical detail: There is one juice can, carried by her throughout the sequence. Its color, size, opening, and remaining shape stay consistent. The crossbody strap stays on the same shoulder. Her ponytail remains tied. Hands should hold objects with believable contact and weight. Walking speed, foot placement, shadows, and reflections must agree with the surroundings. Keep the canal, bridge, houses, sunlight direction, and summer weather coherent between cuts. Emotional direction: The viewer should feel that she knows and trusts the person behind the camera. Build that feeling through small changes in distance and attention: noticing him, waiting for him, leaning in, offering a drink, and asking him to walk beside her. Let ordinary pauses remain. Her beauty is something her boyfriend happens to notice during their time together. The finished video should feel like a personal memory he would keep because of the way she looked at him that afternoon.

All prompts

By@Ayu_AI_0912·
View full prompt & copy 15秒、16:9、1080p、8カット構成の、 高予算の2Dアニメ映画品質で描く シネマティックな超上級パルクール映像。登場人物は2人。主人公は添付画像の1人目、もう1人は添付画像 の2人目のキャラクター。添付画像を2人それぞれのキャラクターデザインの参照として使用し、顔立ち、髪型、髪色、服装、配色、年齢感、体格、全体の雰囲気を忠実に踏襲し、全カットで一貫して維持すること。2人の特徴や衣装を混同せず、それぞれを明確に描き分ける。以下の主人公のアクションとカット構成は維持し、もう1人は主人公と並走、または少し前後した位置で同じルートを進む。2人の動作には自然な時間差をつけ、互いに接触せず、それぞれの身体と動きが明確に見えるようにする。舞台は快晴の現代日本の都市。東京、渋谷、横浜を思わせる屋上、路地、階段、手すり、配管、コンクリート壁を舞台に、主人公が世界トップレベルのフリーランニングを披露する。 【カット1|00:00〜00:01.60】 ローアングル後方追従。主人公が一気に加速し、腰ほどの高さの障害物をコングヴォルトで飛び越える。 【カット2|00:01.60〜00:03.40】 正面ローアングル。ウォールランからティックタックを決め、向かいの屋上へジャンプして着地する。 【カット3|00:03.40〜00:05.20】 横方向トラッキング。プレシジョンジャンプで細い足場へ着地し、そのままキャットリープで高い壁へ飛びついて登る。 【カット4|00:05.20〜00:07.20】 屋上追従ショット。ダッシュヴォルトで障害物を越え、そのままウェブスターで屋上の隙間を飛び越える。 【カット5|00:07.20〜00:09.20】 俯瞰移動カメラ。ダイブロールで着地の衝撃を吸収し、そのまま長い手すりをスピードヴォルトで攻略する。 【カット6|00:09.20〜00:11.30】 正面から後退するハンドヘルド撮影。アンダーバーで低い障害物を通過し、その直後にサイドフリップで次の障害物を越える。 【カット7|00:11.30〜00:13.20】 後方斜め上からのドローン撮影。パームスピンからコングヴォルトへ滑らかにつなぎ、最後のジャンプへ向けて全力で加速する。 【カット8|00:13.20〜00:15.00】 クライマックス。大きな屋上の隙間へ向かって跳躍し、高く美しいコークスクリューを決める。カメラは空中で主人公の周囲を回り込む。正確に着地した後、そのままスピードを落とさず画面奥へ走り去る。 【映像スタイル】 高予算の劇場用2Dアニメ映画品質。全編を、緻密な手描き作画と美しい背景美術による2Dアニメーションで統一する。添付キャラクターのデザインを維持した、精密で安定した線画と豊かなセル調の陰影。快晴の強い日差し、都市の奥行き、光と影を映画的に描く。世界大会レベルのフリーランニング。リアルな重心移動。自然な筋肉の動き。リアルな着地衝撃。髪や衣装が風や動きに合わせて自然に揺れる。躍動感のある作画と滑らかな動きで、踏み切り、空中姿勢、着地の連続性を明確に表現する。背景は鮮明に保ち、高速移動中のみ自然なモーションブラーを使用する。ハンドヘルド撮影やドローン撮影などの指定は、2Dアニメーション上のカメラワークとして表現する。 【禁止】人物の雰囲気や服装が大きく変化すること。添付キャラクターから顔立ちや体格が大きく逸脱すること。2人の顔、髪型、衣装、配色が入れ替わること。指定した2人以外の人物が登場すること。髪型や配色の不自然な変化。顔や身体の崩れ。手足の増殖。分身。身体の融合。貫通。電線を通過すること。ワープ。浮遊。不自然な着地。実写調。3DCG調。
By@itsPixieVerse·
View full prompt & copy Photorealistic live-action cinema, shot on a digital cinema camera with real prime/anamorphic lens characteristics, authentic lens flares, subtle chromatic aberration, natural film grain, true cinema color grading. Real human anatomy at natural adult proportions, real skin with visible pores and natural imperfections, real fabric with visible weave and natural physics, real hair with natural flow and flyaways. Real practical and digital VFX blended seamlessly with live-action photography --- physically accurate particles, pyrotechnics, water, dust, and debris, real motion blur matching a natural shutter angle. Soft cinematic lighting with motivated shadows and a subtle rim light, shallow depth of field. NOT flat 2D, NO cel-shading, NO anime style, NO painterly brushwork, NO cartoon outlines. Also NOT a CGI render, NOT computer-generated-looking, NOT a 3D animated character, NOT a video-game character, NOT a toy or collectible figurine, NOT a statue, NOT stylized. Also NOT video game footage, NOT an in-game cutscene, NOT third-person action-game camera, NOT a boss-fight arena, NO HUD, NO health bars, NOT real-time game-engine rendering. This is indistinguishable from a real filmed movie. CUT DISCIPLINE: 7 distinct hard cuts timed explicitly below — do not render as one continuous take. Character maintains physical momentum and heavy exertion; no idle or showing-off poses until the final 2 seconds. WORLD: Narrow collapsed stone fortress gatehouse under nighttime siege bombardment. Smoldering timber, mud, flying cinders, burning background barricades, palette of charcoal iron, olive canvas, raw linen with burning amber and red accents. CHARACTER : A heavily muscled veteran sapper in his late 50s, weathered scarred face, short grey hair and beard, wearing a massive domed cast-iron right pauldron, torn cream canvas cowl, exposed right arm with linen wraps, spiked gauntlet, baggy frayed olive trousers, dented iron greaves, holding a giant notched iron slab shield and red-hilted broadsword. CINEMATIC FIGHT DESIGN (7 Trailer Cuts, 30s Total): • HARD CUT at 0:00 (Shot 1 | 3s | Establishing Wide): Low-angle slow track through burning stone gatehouse; embers drift through falling dust as distant siege horns blare, 24mm lens. • HARD CUT at 0:03 (Shot 2 | 3s | Macro Detail): Macro insert on his right hand clenching the red leather sword wrap, leather creaking, sparks bouncing off his spiked gauntlet, 85mm lens. • HARD CUT at 0:06 (Shot 3 | 4s | Low Close-up): Low push-in on Torstein’s scarred face; cold grey eyes lock onto incoming threat, heavy breath condensing in freezing air as ash falls on his white hair. • HARD CUT at 0:10 (Shot 4 | 4s | Planting Shield): Ground-level tracking shot; Torstein slams the base of the massive iron slab shield into mud and broken stone, locking his iron sabatons into position. • HARD CUT at 0:14 (Shot 5 | 5s | Shockwave Impact): Tight OTS shot; catapult projectile slams directly into his shield in a blinding explosion of sparks and splintering wood, forcing him to slide back two feet through deep mud under raw physical strain. • HARD CUT at 0:19 (Shot 6 | 6s | Scale Reveal): Extreme wide low-angle crane reveal; the smoke clears to show the lone armored veteran holding the narrow chokepoint breach against thousands of torchlit siege infantry charging down the ridge. • HARD CUT at 0:25 (Shot 7 | 5s | Counter-Cleave & Resolve): Medium-wide hero shot; Torstein surges forward with a ferocious two-handed horizontal greatsword swing through the smoke, then drives the blade down into an immovable low guard. Dust settles around his silhouette in silence until 0:30.physically accurate volumetric god rays through mist, real dust particles catching the light, drifting smoke/embers with natural falloff, atmospheric haze separating foreground and background with realistic depth. Weighty natural human movement, physically simulated cloth and hair reacting to wind and momentum, follow-through and overlapping action, realistic secondary motion, real motion blur matching a natural shutter angle, 24fps filmic motion.NOT flat 2D, no cel-shading, no anime style, no painterly brushwork, no cartoon outlines. Also NOT a CGI render, not computer-generated-looking, not a toy or figurine. Also not video game footage, not an in-game cutscene, no HUD, no health bars.
By@HadesDesign·
View full prompt & copy GLOBAL CONTINUITY: Preserve the exact approved baby-kitten identities, round compact bodies, very short limbs, costumes and instruments. Maintain the same physically believable coastal abbey, materials and lighting continuity. Real feline paws, stable instrument geometry and readable playing contact.CAST BY SECTION: 00:00–00:15: Cat only. 00:15–00:23: Guinness, Oly, Dina and Mia only. 00:23–00:30: Goliath only. Never add background kittens, duplicate characters or transfer features between performers.00:00–00:05 — RHYTHMIC VIOLIN OPENING Start directly on the close-up in F01. Vilon cat plays brisk, clearly separated short bow strokes with precise direction changes. The left paw makes small quick position adjustments. Lively natural-speed performance from the first instant. Keep the bow in believable contact with the strings. Subtle camera slide only.00:05–00:10 — VIOLIN ACCELERATION Hard cut to F02. His short alternating bow strokes grow progressively quicker and more flowing. Compact forearm movement, subtle rhythmic body shifts, feet firmly planted. Slowly push the camera closer while keeping the full performance readable. The acceleration comes from his playing, not sped-up footage.00:10–00:15 — LONG VIOLIN NOTES Hard cut to F03. The rapid phrase resolves into long sustained notes. Short bow strokes become broad, smooth movements with gentle direction changes. His body settles and eyes close softly. Hold the emotional concentration with a restrained camera approach.00:15–00:15.8 — SHORT TAMBOURINE FLOURISH Hard cut to F04. Oly delivers one very brief cluster of rapid, evenly spaced taps on the tambourine. Crisp paw contact and immediate rebound, with the metal jingles trembling. End this insert after 0.8 seconds. Do not repeat or prolong it.00:15.8–00:17.5 — CHOIR DETAIL Hard cut to F05. Dina and Mia breathe gently and sustain a soft rounded wordless vowel. Tiny movements of whiskers, cheek fur and pendants. A delicate lateral camera slide maintains the intimate framing. No additional faces enter.00:17.5–00:23 — GUINNESS CONDUCTS Hard cut to the exact four-character composition in F06. Guinness conducts Oly, Dina and Mia through the wordless phrase “ooh ohh ohh ohh ooh”, using small rounded paw gestures. The three singers show restrained breathing, tiny relaxed mouth openings and subtle shared swaying. No syllable-by-syllable mouth animation. Oly holds the tambourine still. Maintain exactly FOUR kittens total in one fixed arrangement. Use only a slight camera push IN. No pullback, background reveal, new rows, extra singers or reflections.00:23–00:25.3 — GUITAR / HELD OPENING NOTES Hard cut to F07. Goliath picks a long note, lets it ring and applies controlled vibrato with small rocking movements of his fretting paw. Slide the camera briefly along the neck. Keep the contact points readable.00:25.3–00:27.2 — GUITAR / FAST ASCENDING RUN Hard cut to F08, revealing Goliath’s concentrated expression. Then make two short hard-cut inserts derived from the same character and instrument: right paw rapidly picking the strings; left paw moving through successive fretboard positions toward the guitar body. Coordinated, compact movements suggesting a fast ascending scale. No random strumming or human fingers.00:27.2–00:29.6 — GUITAR / DYNAMIC WIDE SHOT Hard cut to F09. Continue the energetic phrase as the camera makes a fast, smooth partial orbit around Goliath, approximately 90 degrees, with strong foreground parallax from the pillar. Keep him and the guitar readable, feet planted and strap supporting the instrument. No full spin or unstable camera shake.00:29.6–00:30 — GUITAR / SUSTAINED RESOLUTION Hard cut to F10. The fast run resolves into a long ringing note with clear controlled vibrato. Goliath’s head begins to lift as his body settles. End DURING the sustained performance, allowing the following clip to continue it. No fade-out or concluding pose.EDITING AND SOUND: Natural-speed performance throughout. Purposeful hard cuts, no crossfades, morphing transitions, split screens or slow motion. No text or subtitles. The original song is the master soundtrack and will be used in editing. Do not compose replacement music or invent additional vocal phrases.
By@Ukiyo_il·
View full prompt & copy Part 1 (16 seconds) Create a 16-second, 16:9 cinematic fantasy anime sequence using the reference images in this order:1. base character reference image 2. Keyframe A: the girl placing giant steaks on the grill while the red dragon watches beside her 3. Keyframe B: extreme macro of garlic butter being spooned onto the meat Keep the exact same girl and the exact same red dragon throughout the entire clip. CHARACTER CONSISTENCY: - The girl must match the base reference image: short brown hair, horned hood, fluffy fur-trimmed outfit, cheerful fantasy adventurer look, rustic apron for cooking. - The dragon must match the base reference image: large friendly red dragon, dark horns, golden slit-pupil eyes, cream underjaw, green cheek spikes, playful personality. VISUAL STYLE: - hand-painted cinematic anime film look - warm coastal daylight - rich food-commercial close-ups - expressive anime acting - strong comedic timing - no text, no subtitles, no logos SETTING: A green coastal meadow above the beach, calm sea, rocky islands, a small stone cottage, rustic grill, wooden table, herbs, bread, and outdoor cooking tools. AUDIO / DIALOGUE: The girl speaks natural Japanese. The dragon does not speak words, only expressive growls, snorts, and cute rumbling sounds. Make all quoted Japanese dialogue clearly audible. No narration and no subtitles. TIMELINE: 0–3s Use Keyframe A as the main visual basis. The girl happily places thick bone-in steaks on the grill one by one while the dragon leans in curiously beside her. The dragon’s hungry eyes follow the meat. GIRL: 「よいしょっ!」 Then with a happy smile: GIRL: 「今日はごちそうだよ!」 SFX: meat landing on the grill, light sizzling, sea breeze. 3–6s Transition smoothly into Keyframe B. Extreme macro food close-up. A wooden spoon pours rich garlic butter onto the meat. Show bubbling butter, chopped herbs, cracked pepper, and red chili. GIRL (off screen, playful): 「ふふっ、おいしくな〜れ♪」 SFX: rich sizzling, butter dripping, appetizing food sounds. 6–9s Return to the wider cooking situation based on Keyframe A. The dragon leans in too eagerly toward the grill. The girl quickly raises one finger toward the dragon and stops it. She gives a cute but firm warning. GIRL: 「まだだよ!」 DRAGON: small disappointed snort. Use exaggerated anime timing and clear facial acting. 9–12s The dragon pulls back, puffs up slightly, and looks like it is trying to help. The girl notices too late and starts to panic. GIRL: 「え、ちょっ…ちょっと待っ—」 The dragon inhales dramatically. Camera tension rises. Use anticipation and a brief comedic hold before the fire. 12–16s The dragon suddenly blasts a huge burst of orange fire toward the grill. The flames explode across the frame in an exaggerated comedic fantasy way. The girl is engulfed in the blast. GIRL: 「ぎゃあああーっ!!」 SFX: huge fire WHOOSH, explosive burst, exaggerated scream. End the clip at the peak of the fire blast as a strong comedic cliffhanger. IMPORTANT: - Use only the given reference images as the visual base. - Preserve character consistency. - Preserve the same location and cooking setup. - Strong anime-style motion and facial acting. - Do not add extra characters. - No subtitles or on-screen text. Part 2 (14 seconds) Continue seamlessly from the exact last frame of the provided Kling video. 14-second cinematic fantasy anime sequence, 16:9. Maintain the exact same brown-haired girl wearing a horned cream hood, fluffy fur cape and rustic apron, and the same giant red dragon with dark curved horns, yellow eyes, green cheek fins and cream underjaw. Same coastal meadow, ocean, stone cottage and grilling station. 0–1.8s: The dragon suddenly stops breathing fire. The enormous orange flames collapse into sparks and rolling gray smoke. As the smoke clears, reveal the girl frozen behind the grill, her face covered in black soot, hair messy and frizzed, but her original hood and horns intact. Exaggerated anime shock pose. 1.8–3.6s: Fast push-in to the girl's soot-blackened face. Deadpan silence. One eyebrow twitches. She mutters in a quiet, threatening Japanese voice: 「……おい。」 The dragon looks guilty. 3.6–5.5s: The girl suddenly explodes into an exaggerated angry anime pose, hands on hips. Girl, shouting: 「火力強すぎ! 優しく!」 She fans the smoke away. The dragon lowers its head apologetically. 5.5–7.8s: Side shot. The dragon carefully breathes a very small, thin, controlled flame onto the enormous steaks. The girl smiles in relief. Girl: 「そうそう、それ!」 The steaks begin to sizzle beautifully. 7.8–10.2s: Extreme food-commercial macro shot. Giant grilled meat with dark golden crust, bubbling garlic butter, rosemary, red chili, sizzling fat and dripping juices. The dragon's huge face approaches from the side. Its nostrils twitch, golden eyes widen and it licks its nose with delight. Dragon: happy low growling and sniffing. 10.2–11.5s: A thick slice of meat is lifted with rustic tongs. Gorgeous tender interior, glistening juices, one droplet falling in slow motion. Girl, off-screen: 「できた!」 11.5–13.1s: Medium shot. The girl smiles and feeds the meat to the dragon. Girl: 「はい、あ〜ん!」 The dragon gently takes the bite, closes its eyes with joy, and chews happily. The girl laughs and affectionately pats its snout. 13.1–14s: Smooth rapid camera pullback to a beautiful wide shot of the same sunny coastal meadow, blue ocean, rocky islands, the stone cottage and the two companions standing beside the grill. Warm cheerful fantasy ending. ANIMATION: High-quality cinematic hand-painted anime, strong squash-and-stretch, snappy comedic acting, anticipation and follow-through, exaggerated facial expressions, contrasting sudden movements and comedic stillness. Rich, mouthwatering food macro detail. AUDIO: All girl dialogue is spoken naturally in Japanese, with consistent youthful anime voice and visible lip synchronization. Dragon makes animal sounds only. Ocean breeze, sizzling meat, fire sounds, dramatic comedic silence, soft cheerful fantasy music. IMPORTANT: Do not repeat the first 16 seconds. Stop the initial flames immediately. Keep character designs unchanged. Do not change the dragon's color. No text, subtitles, narration, logos or additional characters.
By@Ayu_AI_0912·
View full prompt & copy 30秒、16:9、1080p、8カット構成。 総製作費300億円規模の日本の実写大作映画を思わせる、シネマティックな超上級パルクール追跡シーン。 主役は、圧倒的な身体能力と優雅さを持つ女性怪盗。 女性怪盗のかっこいいパフォーマンスを映像の中心に据え、その後を同じルートで不器用に追う男性警察官の姿で、コミカルなアクセントを添える。 女性の技は踏み切りから空中姿勢、着地までしっかり見せる。男性の失敗で女性の見せ場を途中で遮らない。 画面の主役として女性を映す時間を全体の約7割とする。【登場人物】 主人公は成人の女性怪盗。 添付画像の女性の顔立ち、輪郭、目元、鼻、口元、肌の色、髪型、髪色、年齢感、体格、服装、配色、アクセサリー、全体の雰囲気を忠実に維持する。 全カットを通して、添付画像と同じ女性だと明確に分かること。 怪盗らしさは、自信に満ちた表情、優雅な身のこなし、相手をからかう振る舞いで表現する。 参照画像にない仮面、帽子、マントなどを勝手に追加しない。 女性は世界トップレベルのフリーランニング能力を持つ。 力強い加速、無駄のない踏み切り、美しい空中姿勢、正確で静かな着地。 技と技の間で立ち止まらず、流れるように次の動作へつなぐ。 難しい技も涼しい顔で決め、追跡そのものを楽しんでいる。 振り返るときだけ、いたずらっぽい微笑みを見せる。 追いかけるのは、成人の男性警察官。 真面目で必死だが、運動神経が悪い。 女性と同じ障害物を、同じ順番、同じルートで越えようとする。 女性が跳び越えた障害物に腹を乗せ、女性が軽やかに登った壁を膝と肘でよじ登る。 女性の宙返りは真似できず、通常の跳躍で何とか同じ着地点へ進む。 不器用だが粘り強く、諦めない。 顔立ち、体格、制服を全カットで一貫させる。 【舞台・連続性】 快晴の現代日本の架空の都市。 屋上、路地、階段、手すり、配管、コンクリート壁、建物をつなぐ足場。 日本語の看板、室外機、屋上設備など、日本の都市らしい細部を自然に描く。 全8カットを、同じ街を連続して駆け抜ける1本の追跡劇としてつなぐ。 女性と男性が通る障害物の形状、位置、順序を一致させる。 男性は階段や別の通路へ迂回せず、女性のルートを不器用にたどる。 男性が手間取るほど距離が開く。女性が意図的に速度を緩めた場合だけ、距離が縮まる。 屋上の隙間は、女性には華麗な回転技を披露でき、男性にも全力の通常跳躍で何とか越えられる距離にする。 【カット1|00:00〜00:04.00】 ローアングル後方追従から、女性の斜め前へ回り込む。 女性怪盗が肩越しに男性を振り返り、余裕の微笑み。 女性:「ついてこられるかしら?」 前へ向き直って一気に加速。 腰ほどの障害物へ両手をつき、脚を鮮やかに引き抜くコングヴォルト。 着地の勢いを保ち、そのまま次の壁へ走る。 男性は画面奥から同じ障害物へ迫る。 【カット2|00:04.00〜00:07.50】 正面ローアングルの移動撮影。 女性が壁を駆け上がるウォールランから、隣の壁を蹴るティックタックへ連続。 身体の向きを空中で正確に変え、向かいの足場へ着地する。 カメラは全身を捉え、壁を蹴る足と着地点の関係を明確に見せる。 画面奥では男性が、先ほどの障害物に腹を乗せてしまい、片膝を使って何とか越える。 女性の動きの流れを優先し、男性の姿は短く見せる。 【カット3|00:07.50〜00:11.00】 横方向トラッキング。 女性が細い足場へプレシジョンジャンプで正確に着地。 すぐに踏み切り、キャットリープで高い壁の縁をつかむ。 腕と脚を連動させ、一息で壁の上へ身体を引き上げる。 上体を起こす流れで髪が風になびき、鋭い視線が次のルートを捉える。 後方の男性は同じ壁蹴りに挑み、足を滑らせかけながらも足場へしがみつく。 男性:「待て!……待って!」 【カット4|00:11.00〜00:15.00】 屋上を低い位置から高速追従。 女性がダッシュヴォルトで障害物を越え、着地から数歩で再加速。 片脚で強く踏み切り、ウェブスターで屋上の隙間を越える。 回転中も全身が見える構図を保ち、美しい伸びと身体の制御を見せる。 正確に着地し、勢いを途切れさせず走り続ける。 遠景の男性は同じルート上の壁を、肘と膝を使って必死によじ登っている。 【カット5|00:15.00〜00:18.50】 俯瞰から地上に近い高さへ降りる移動カメラ。 女性が一段低い屋上へ飛び降り、滑らかなダイブロールで衝撃を吸収。 立ち上がる勢いのまま、長い手すりをスピードヴォルトで鮮やかに攻略する。 一連の動作を途切れさせずに見せる。 後方では男性が、女性の越えた屋上の隙間を通常のジャンプで何とか渡る。 着地で深くしゃがみ込み、両手を床について踏みとどまる。 【カット6|00:18.50〜00:22.00】 正面から後退するハンドヘルド撮影。 女性が低い配管をアンダーバーで抜け、すぐにサイドフリップで次の障害物を越える。 着地と同時にカメラの横を駆け抜ける。 カメラが振り返ると、後方の男性が同じ手すりを片脚ずつまたいでいる。 男性はようやく降り立つが、よろめいて帽子を押さえ、必死に追跡を再開する。 笑いのための間は短くし、女性の疾走感を維持する。 【カット7|00:22.00〜00:26.00】 後方斜め上からのドローン撮影。 女性がパームスピンからコングヴォルトへ、滑らかに技をつなぐ。 最後のジャンプへ向かう直線で少しだけ速度を緩め、肩越しに振り返る。 女性:「あら、もうお疲れ?」 後方では男性が同じ配管の下を不格好にくぐり抜ける。 男性:「準備運動だ!」 女性は楽しげに微笑み、再び力強く加速する。 【カット8|00:26.00〜00:30.00】 クライマックス。 女性が屋上の端へ向かって全力疾走。 力強く踏み切り、高く美しいコークスクリューで隙間を飛び越える。 空中でカメラが女性の周囲を滑らかに回り込み、顔、全身のシルエット、回転の軌道を捉える。 回転の頂点のみ、ごく短いスローモーション。 着地前に通常速度へ戻り、両足で正確に着地。そのまま走り抜ける。 最後に肩越しの微笑みを見せ、画面奥へ消える。 遠く後方では男性が、女性の通った障害物をまだ必死によじ登っている。 女性の圧倒的なかっこよさと、男性の諦めない追跡を同じワイド画面に収めて締める。 【映像・音響】 全編フォトリアルな実写。 大規模なロケ撮影、精密な美術、自然に溶け込むVFX、映画的なライティングとカラーグレーディング。 女性の技は、踏み切りから着地まで身体全体を見せる。 細かすぎる編集で動作をごまかさず、実際に技を連続して成功させている説得力を持たせる。 リアルな重心移動、筋肉の動き、着地衝撃。 髪や衣装が風と動きに合わせて自然に揺れる。 女性の表情には余裕があり、動きには速さ、力強さ、美しさがある。 男性の不器用さは、ためらい、弱い踏み切り、不安定な足運び、荒い息で表現する。 スタイリッシュで疾走感のある映画音楽。 女性の軽快な足音と、男性の重い着地音、衣擦れ、息遣いを対比させる。 セリフは指定された話者が自然な日本語で話し、口の動きを一致させる。 セリフ中は音楽を控え、聞き取りやすくする。 字幕、ナレーション、追加のアドリブは入れない。 【禁止】 添付画像の女性と別人になること。 女性の顔、髪型、服装、体格の変化。 参照画像にない怪盗衣装の追加。 女性の見せ場を男性の失敗で遮ること。 女性の技を途中で切り、踏み切りや着地を省略すること。 男性が別ルートへ迂回すること。 男性が突然機敏になること。 男性が高度な宙返りや華麗なヴォルトを成功させること。 男性が理由なく女性へ追いつくこと。 障害物の形状、位置、順序が変わること。 追う側と逃げる側の入れ替わり。 セリフの話者の入れ替わり、早口、セリフの重なり。 字幕、吹き出し。 顔や身体の崩れ、手足の増殖、分身、身体の融合、貫通。 電線の通過、ワープ、浮遊、不自然な着地。 漫画的な転倒や身体の変形。 アニメ調、イラスト調、ゲーム映像調、目立つ3DCG感。
By@EndFolding79421·
View full prompt & copy 【Film Style】Elegant cinematic beauty pageant, luxury evening gown showcase, glamorous pageant lighting, emotional inspirational atmosphere, high-end broadcast television style.【Duration】15 seconds【Reference Image Instruction】Use the provided AI model character as the exact contestant throughout the video. Maintain consistent facial features, hairstyle, body proportions, and appearance during all shots.【Character Description】A beautiful Miss Universe-style pageant contestant with graceful posture, elegant movement, and radiant confidence.【Scene】A massive international beauty pageant stage with sparkling lights, gold accents, giant LED screens, and a cheering audience.【Storyboard Script】[00:00–00:03]The contestant steps gracefully onto the stage wearing a breathtaking elegant evening gown. Stage lights shimmer across the dress as the audience applauds.Camera:Wide cinematic crane shot revealing the massive pageant stage.[00:03–00:06]She walks slowly and elegantly across the stage with perfect posture. The gown flows beautifully behind her.Camera:Smooth side tracking shot capturing the movement of the dress fabric and sparkling details.[00:06–00:10]She reaches center stage and turns gracefully toward the audience. She pauses and gives a poised, confident expression.Camera:Slow cinematic orbit shot circling around her while stage lights glimmer.[00:10–00:13]The audience applauds while camera flashes burst from photographers near the stage.Camera:Alternating close-up beauty shots and dramatic wide shots of the stage.[00:13–00:15]Final hero shot. She stands center stage beneath bright golden lights while the camera slowly pushes in toward her face.【Technical Parameters】Luxury pageant lighting, sparkling fabric reflections, cinematic depth of field, elegant camera movement, dramatic stage lighting, soft glamour cinematography.
By@ShamiWeb3·
View full prompt & copy Format: 16:9, 30 seconds, 24fps, 1080p. Cinematic 90s anime film look, hand-painted backgrounds, warm golden sunlight, saturated blue sky with cumulus clouds, soft film grain, gentle lens flare.Setting: A seaside sidewalk in the afternoon. A tall chain-link fence runs along the right side, with the ocean behind it, palm trees, and an orange-lined road on the left. Characters (use the attached sheets as strict references): Mei Aihara (@Image1): wavy purple-black hair, round glasses, pink hoop earrings, pink and blue oversized sweater, green high-waist pants, white-pink-blue sneakers, black spiral notebook with stickers. Shy and bubbly. Yuki Kageyama (@Image2): long white double braids, black blazer, turtleneck, slim pants, boots. Calm, observant, protective. Luca Moretti (@Image3): messy blonde hair with a faded undercut, star face tattoos, neck and sleeve tattoos, ear piercings, white tank top, black trousers, leather shoes, cigarette in hand. Sound style: Anime audio. Exaggerated sparkle chimes, soft “doki-doki” heartbeats, cute kyahaha laughs, wind and wave ambience, light lo-fi guitar under the first half, and a low tense string drone from 19s. TIMELINE 0:00–3:00 | Luca, profile close-up Camera: tight side-profile close-up on Luca, fence in sharp focus beside him, deep-focus background. Action: He leans on the fence with the cigarette in his lips. Smoke drifts up toward the sky. In the soft-focus background, Mei and Yuki walk small and distant down the sidewalk. At 2:00 his eyes slide toward them and the frame blurs as the focus pulls away. Sound: waves, seagulls, soft inhale and exhale, faint lo-fi guitar. 3:00–7:00 | The girls chatting (medium two-shot, eye level) Camera: Front-facing two-shot at the same angle as the reference, with the fence and ocean at right, as they walk toward the camera. Action: Mei gestures excitedly with one hand, clutching her notebook to her chest. Yuki listens with a small smile. Mei (excited): “Gojo Satoru is so handsome, I could kiss and marry him!” At 5:00 both burst out laughing. Mei closes her eyes and laughs wide-mouthed (her “cheerful laugh” expression). Yuki covers her mouth and laughs with a quiet “pfft”, shoulders shaking. Sound: kyahaha! giggles, a cute sparkle “ting” on the punchline, and bouncy footsteps. 7:00–10:00 | The collision Camera: Low ground-level shot of Luca’s black leather shoe stepping into frame while Mei’s sneakers drift past, slightly out of focus. Cut to a wide shot at the fence with the ocean behind them: Luca walks left to right, Mei walks right to left, looking at her phone-free hands, and they bump. Mei (voice-over, still rambling, cut off): “I have his wallpapers plastered all over my room—” Her notebook and books fly out of her arms. Sound: shoe clack, quick “whoosh”, soft thump, “Eh?!” gasp, books slapping the pavement. 10:00–12:00 | Kneeling to pick up Camera: Wide high-angle shot looking down at both of them crouching, books scattered on the sidewalk. Luca bends low and Mei crouches beside him, flustered. Mei (flustered, soft): “A-ah, sorry!” Sound: fabric rustle, shy breathing. 12:00–16:00 | Hands and eyes (the key shot) 12:00: Extreme close-up on the blue book. Her hand and his tattooed hand land on it at the same time. Sound: all ambient sound drops out, one soft heartbeat “doki.” 13:00: Low-angle close two-shot over the book. Mei on the left with sunlit hair and glasses, Luca on the right looking down at her. Their eyes meet slowly. Her cheeks flush. 14:00: Extreme close-up on Mei’s eye. The pupil dilates and the glasses reflect sky and sparkle highlights. 14:45: Extreme close-up on Luca’s eye with the pierced eyebrow, face tattoos and a slight softening in his stare. 15:30: Return to the two-shot, slow push-in. Her lips part slightly. Luca (low, calm): “...Here.” Sound: double heartbeat “doki-doki”, a sparkle chime, soft strings. (Luca’s line is my addition, since the reference has no dialogue here. Remove it if you want it silent.) 16:00–19:00 | Yuki calls, Mei snubs him Camera: Wide shot from behind Yuki’s position. Yuki stands on the sidewalk on the left, waving. Mei and Luca are kneeling at center-right with the fence behind them. Yuki (calling out): “Meimei!” Mei jolts, grabs her notebook and stands up fast. She does not look at Luca. She turns her head away, bows slightly without a word, and hurries toward Yuki with her head down. Luca stays crouched and watches her go. Sound: gasp, quick footsteps, a “pip-pip” panicked blip. 19:00–22:30 | Yuki’s warning Camera: Medium shot, low angle, over Yuki’s shoulder. Yuki grabs Mei by the arm, and both glance back toward the fence. Sun flare glints off Mei’s glasses. Yuki (hushed, serious): “Meimei, that guy is with the Mafia. Be careful!” Sound: the tense string drone rises, and the ambience gets muffled. 22:30–26:00 | Luca stares Camera: Over-the-shoulder shot from behind Mei and Yuki (their heads blurred in the foreground). Rack focus onto Luca, who is now standing, hands at his sides, staring after them. A new cigarette smoulders and smoke drifts across the sky. Sound: wind, a single low taiko or bass hit. 26:00–30:00 | Final beat 26:00: Close-up on Mei’s profile as she looks back over her shoulder. Their eyes meet one more time across the distance. She blushes and snaps her head away (the snub). 28:00: Cut to Luca. A slow, small smirk. He looks down at his tattooed hand that touched hers, then back at her fading figure. 29:00: Final wide shot. The fence, the ocean, smoke curling up, the two girls walking away small in the distance. Fade out. Sound: a last “doki” heartbeat, a sparkle chime, then the music fades into waves. Negative prompt Realistic or 3D look, character design drift (wrong hair colour, missing glasses, missing face tattoos), extra fingers, text watermarks, camera shake, fast cuts during the eye-contact shots, western cartoon style.
Loading more prompts

How to use this prompt

  1. Copy the full prompt above.
  2. Open a platform that supports Kling 4.0, such as Wizstar, and paste the prompt in.
  3. Swap the subject, style, or details to fit your idea, then generate.

This is a free AI prompt from Wizstar's Kling 4.0 prompt library. Explore more video prompts, all free to copy and adapt.

Explore more video prompts

Where these prompts come from

Shared by creators

Each prompt was posted publicly by its author on X together with the video it produced. The author and the original post are linked on every prompt.

Kept in the original language

Prompts are shown exactly as written, including Japanese and multilingual prompts. Nothing is translated or rewritten.

Start from a use case

FAQ

What is Kling 4.0?

Kling 4.0 is the latest AI video model from Kling AI, launched globally in October 2026. It turns text, images and reference clips into video, with native 30-second takes, steadier camera motion and up to 15 multimodal references. Every prompt on this page was run on Kling 4.0 and is shown with the video it produced.

Are these Kling 4.0 prompts free?

Yes. Every prompt is free to browse, copy and adapt, with no sign-up, and you can use it in any tool that runs Kling 4.0. If you want to generate the video right here, Generate video runs Kling 4.0 on Wizstar and uses your Wizstar credits like any other generation.

Where do these Kling 4.0 prompts come from?

They were shared publicly by creators on X together with the videos they made. Each prompt page links to the author and the original post. When you share a result that closely follows someone’s prompt, crediting the author is appreciated.

How do I use a Kling 4.0 prompt from this page?

Open any prompt, copy it, then swap the subject, setting, product or dialogue for your own. Click Generate video to sign in and run it on Wizstar, or paste it into any other tool that runs Kling 4.0. Keep the camera and timing lines if you want a similar result.

What should a good Kling 4.0 prompt include?

Describe the subject, the action, the setting, the camera move, the lighting and the sound, in the order things should happen. Many prompts here go further and spell out each shot, the dialogue and the pacing, which is why they run longer than typical image prompts.

Can Kling 4.0 prompts use timestamps or multiple shots?

Yes. Many prompts here split the clip into time-coded beats such as “0–3s: …” or numbered shots, each with its own action and camera move. This works well for longer takes. Treat the timings as direction and adjust them if the result drifts.

How do I keep subtitles or music out of a Kling 4.0 video?

Add short exclusion lines at the end of the prompt, such as “No subtitles”, “No background music” or “No on-screen text”. Many prompts in this library already end this way, so you can copy that block as-is.

Can I use reference images with these Kling 4.0 prompts?

Yes. Some prompts mention references like “@Image1”; upload your own image in that slot and the prompt describes how it should be used. Kling 4.0 also accepts video and audio references to guide characters, motion and sound.

Why are some Kling 4.0 prompts in Japanese or other languages?

Prompts are kept exactly as their authors wrote them, so you see what actually produced the video. Kling 4.0 understands prompts in several languages, and you can also translate a prompt before using it.

Built for creators. Free to browse.

Every prompt here was shared publicly by its author together with the video it produced.